Difference between revisions of "Modding Tutorials/Distribution"
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{{BackToTutorials}} | {{BackToTutorials}} | ||
+ | {{Credit|[[User:Alistaire|Alistaire]]}}<br/> | ||
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+ | This tutorial suggests steps to take when releasing your mod.<br/><br/> | ||
+ | |||
+ | =Requirements= | ||
+ | |||
+ | * (Optional): This tutorial requires you to have [[Modding Tutorials/Setting up a solution|set up a solution]]. | ||
+ | * (Optional): You will have to [[Modding Tutorials/Writing custom code|have written code]] (there's no use in an empty project).<br/><br/> | ||
+ | |||
+ | =Distribution= | ||
# Compile all your DLLs and make sure they're in the Assemblies folder; | # Compile all your DLLs and make sure they're in the Assemblies folder; | ||
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## Some mods include a Dropbox download link to their source code in the mod's topic. This is also a possibility, | ## Some mods include a Dropbox download link to their source code in the mod's topic. This is also a possibility, | ||
# Take a look at the "Mod release rules" {{LudeonThread|10561}}; | # Take a look at the "Mod release rules" {{LudeonThread|10561}}; | ||
− | # Along with that, this {{LudeonThread|7037}} has tips on host sites and further naming conventions. | + | # Along with that, this {{LudeonThread|7037}} has tips on host sites and further naming conventions.<br/><br/> |
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[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
Revision as of 10:48, 25 August 2015
This page was originally created by Alistaire.
This tutorial suggests steps to take when releasing your mod.
Requirements
- (Optional): This tutorial requires you to have set up a solution.
- (Optional): You will have to have written code (there's no use in an empty project).
Distribution
- Compile all your DLLs and make sure they're in the Assemblies folder;
- Make a copy of your mod and call it (YourModName)-DEV or something along those lines. Strip all files standard users won't need out of the standard version:
- The Source folder is mostly useless for standard mod users;
- Backups of older versions of textures and such can be removed from the standard version;
- Make sure to remove as many XML comments as you want, don't leave spoilers in there for your upcoming updates!
- Update your About folder, that thing was made in a hurry anyways. Add a nice Preview.png to showcase your mod:
- Make sure you've updated the targetVersion tag,
- Optional: Release your source code.
- Some mods include the Source folder with the full C# project in it for other modders to check out;
- Some mods include a Dropbox download link to their source code in the mod's topic. This is also a possibility,
- Take a look at the "Mod release rules" Thread;
- Along with that, this Thread has tips on host sites and further naming conventions.