Difference between revisions of "Cloth"
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| thing class = ThingWithComps | | thing class = ThingWithComps | ||
| use hit points = true | | use hit points = true | ||
− | | deterioration rate base = | + | | deterioration rate base = 4.0 |
| flammability base = 1.0 | | flammability base = 1.0 | ||
| market value base = 1.5 | | market value base = 1.5 |
Revision as of 13:05, 26 August 2016
Cloth
Cloth woven from organic fibers.
Base Stats
- Deterioration Rate
- 4
- Flammability
- 1.2
- Market Value
- 1.5
- Mass
- 0.026
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0
- Armor - Heat
- ×0.18
- Armor - Sharp
- ×0.36
- Flammability
- ×1.2
- Insulation - Cold
- ×18
- Insulation - Heat
- ×18
- Max Hit Points
- ×1 ... further results
Can be grown by planting the cotton plant. Is used for creating clothes at the Tailor's workbench. Can also be used to make carpet flooring (after being researched).