Difference between revisions of "Template:Define"

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(+ fertility + walk speed (for growing tiles))
(Added parameters for drugs.)
Line 8: Line 8:
 
| Accuracy (Short) Base = {{{accuracy (short) base|}}}
 
| Accuracy (Short) Base = {{{accuracy (short) base|}}}
 
| Accuracy (Touch) Base = {{{accuracy (touch) base|}}}
 
| Accuracy (Touch) Base = {{{accuracy (touch) base|}}}
 +
| Addictiveness = {{{addictiveness|}}}
 
| Allow Color Generators = {{{allow color generators|}}}
 
| Allow Color Generators = {{{allow color generators|}}}
 
| Altitude Layer = {{{altitude layer|}}}
 
| Altitude Layer = {{{altitude layer|}}}
Line 26: Line 27:
 
| Beauty Offset = {{{beauty offset|}}}
 
| Beauty Offset = {{{beauty offset|}}}
 
| Block Adjacent Sow = {{{block adjacent sow|}}}
 
| Block Adjacent Sow = {{{block adjacent sow|}}}
 +
| Blood Filtration Factor = {{{blood filtration factor|}}}
 +
| Blood Filtration Offset = {{{blood filtration offset|}}}
 +
| Blood Pumping Factor = {{{blood pumping factor|}}}
 +
| Blood Pumping Offset = {{{blood pumping offset|}}}
 +
| Breathing Factor = {{{breathing factor|}}}
 +
| Breathing Offset = {{{breathing offset|}}}
 
| Category = {{{category|}}}
 
| Category = {{{category|}}}
 
| Commonality = {{{commonality|}}}
 
| Commonality = {{{commonality|}}}
 +
| Consciousness Factor = {{{consciousness factor|}}}
 +
| Consciousness Offset = {{{consciousness offset|}}}
 
| Construct Effect = {{{construct effect|}}}
 
| Construct Effect = {{{construct effect|}}}
 
| Def Name = {{{def name|}}}
 
| Def Name = {{{def name|}}}
Line 53: Line 62:
 
| Flammability Factor = {{{flammability factor|}}}
 
| Flammability Factor = {{{flammability factor|}}}
 
| Food Preference = {{{food preference|}}}
 
| Food Preference = {{{food preference|}}}
 +
| Global Work Speed Offset = {{{global work speed offset|}}}
 
| Graphic Class = {{{graphic class|}}}
 
| Graphic Class = {{{graphic class|}}}
 
| Graphic On Ground Random Rotate Angle = {{{graphic on ground random rotate angle|}}}
 
| Graphic On Ground Random Rotate Angle = {{{graphic on ground random rotate angle|}}}
Line 69: Line 79:
 
| Harvest Yield Range Min = {{{harvest yield range min|}}}
 
| Harvest Yield Range Min = {{{harvest yield range min|}}}
 
| Harvested Thing Def = {{{harvested thing def|}}}
 
| Harvested Thing Def = {{{harvested thing def|}}}
 +
| Hearing Factor = {{{hearing factor|}}}
 +
| Hearing Offset = {{{hearing offset|}}}
 
| Hide At Snow Depth = {{{hide at snow depth|}}}
 
| Hide At Snow Depth = {{{hide at snow depth|}}}
 +
| Hunger Factor = {{{hunger factor|}}}
 +
| Hunger Offset = {{{hunger offset|}}}
 
| Ingested Direct Thought = {{{ingested direct thought|}}}
 
| Ingested Direct Thought = {{{ingested direct thought|}}}
 
| Insulation - Cold Factor = {{{insulation - cold factor|}}}
 
| Insulation - Cold Factor = {{{insulation - cold factor|}}}
Line 76: Line 90:
 
| Is Pleasure Drug = {{{is pleasure drug|}}}
 
| Is Pleasure Drug = {{{is pleasure drug|}}}
 
| Joy = {{{joy|}}}
 
| Joy = {{{joy|}}}
 +
| Joy Offset = {{{joy offset|}}}
 
| Joy Kind = {{{joy kind|}}}
 
| Joy Kind = {{{joy kind|}}}
 
| Label = {{{label|}}}
 
| Label = {{{label|}}}
 
| Leafless Graphic Path = {{{leafless graphic path|}}}
 
| Leafless Graphic Path = {{{leafless graphic path|}}}
 
| Lifespan Fraction = {{{lifespan fraction|}}}
 
| Lifespan Fraction = {{{lifespan fraction|}}}
 +
| Manipulation Factor = {{{manipulation factor|}}}
 +
| Manipulation Offset = {{{manipulation offset|}}}
 
| Market Value Base = {{{market value base|}}}
 
| Market Value Base = {{{market value base|}}}
 
| Market Value Factor = {{{market value factor|}}}
 
| Market Value Factor = {{{market value factor|}}}
Line 93: Line 110:
 
| Melee Damage Base = {{{melee damage base|}}}
 
| Melee Damage Base = {{{melee damage base|}}}
 
| Melee Sharp Damage Base = {{{melee sharp damage base|}}}
 
| Melee Sharp Damage Base = {{{melee sharp damage base|}}}
 +
| Metabolism Factor = {{{metabolism factor|}}}
 +
| Metabolism Offset = {{{metabolism offset|}}}
 
| Minimum Comfortable Temperature Base = {{{minimum comfortable temperature base|}}}
 
| Minimum Comfortable Temperature Base = {{{minimum comfortable temperature base|}}}
 
| Mode = {{{mode|}}}
 
| Mode = {{{mode|}}}
 
| Move Speed Base = {{{move speed base|}}}
 
| Move Speed Base = {{{move speed base|}}}
 +
| Moving Factor = {{{moving factor|}}}
 +
| Moving Offset = {{{moving offset|}}}
 
| Never Multi Select = {{{never multi select|}}}
 
| Never Multi Select = {{{never multi select|}}}
 
| Nutrition = {{{nutrition|}}}
 
| Nutrition = {{{nutrition|}}}
 
| On Ground Random Rotate Angle = {{{on ground random rotate angle|}}}
 
| On Ground Random Rotate Angle = {{{on ground random rotate angle|}}}
 +
| Pain Factor = {{{pain factor|}}}
 +
| Pain Offset = {{{pain offset|}}}
 
| Parent Name = {{{parent name|}}}
 
| Parent Name = {{{parent name|}}}
 
| Passability = {{{passability|}}}
 
| Passability = {{{passability|}}}
Line 108: Line 131:
 
| Resource Readout Priority = {{{resource readout priority|}}}
 
| Resource Readout Priority = {{{resource readout priority|}}}
 
| Rest Effectiveness Factor = {{{rest effectiveness factor|}}}
 
| Rest Effectiveness Factor = {{{rest effectiveness factor|}}}
 +
| Rest Factor = {{{rest factor|}}}
 +
| Rest Offset = {{{rest offset|}}}
 
| Rotatable = {{{rotatable|}}}
 
| Rotatable = {{{rotatable|}}}
 
| Seed Emit Mtb Days = {{{seed emit mtb days|}}}
 
| Seed Emit Mtb Days = {{{seed emit mtb days|}}}
Line 115: Line 140:
 
| Shader Type = {{{shader type|}}}
 
| Shader Type = {{{shader type|}}}
 
| Shoots Seeds = {{{shoots seeds|}}}
 
| Shoots Seeds = {{{shoots seeds|}}}
 +
| Sight Factor = {{{sight factor|}}}
 +
| Sight Offset = {{{sight offset|}}}
 
| Slag Def = {{{slag def|}}}
 
| Slag Def = {{{slag def|}}}
 
| Small Volume = {{{small volume|}}}
 
| Small Volume = {{{small volume|}}}
Line 133: Line 160:
 
| Stack Limit = {{{stack limit|}}}
 
| Stack Limit = {{{stack limit|}}}
 
| Stuff Adjective = {{{stuff adjective|}}}
 
| Stuff Adjective = {{{stuff adjective|}}}
 +
| Talking Factor = {{{talking factor|}}}
 +
| Talking Offset = {{{talking offset|}}}
 
| Target Hit Chance Factor = {{{target hit chance factor|}}}
 
| Target Hit Chance Factor = {{{target hit chance factor|}}}
 
| Taste = {{{taste|}}}
 
| Taste = {{{taste|}}}

Revision as of 07:32, 3 September 2016

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