Difference between revisions of "Template:Tag/Protects Body"

From RimWorld Wiki
Jump to navigation Jump to search
(fabric values were calculated wrong)
Line 12: Line 12:
 
! style='text-align: left' | Fabric
 
! style='text-align: left' | Fabric
 
! style='text-align: right; font-size: 0.8em' | Cloth
 
! style='text-align: right; font-size: 0.8em' | Cloth
| {{Calculate/Clothing/Protects Body    |Cloth|blunt|{{{blunt|0}}}}}%
+
| {{#expr:({{{blunt|0}}}+0) *1.0}}%
| {{Calculate/Clothing/Protects Body    |Cloth|sharp|{{{sharp|0}}}}}%
+
| {{#expr:({{{sharp|0}}}+0) *1.0}}%
| {{Calculate/Clothing/Protects Body    |Cloth|heat|{{{heat|0}}}}}%
+
| {{#expr:({{{heat|0}}}+0) *1.0}}%
| {{Calculate/Clothing/Protects Body    |Cloth|electric|{{{electric|0}}}}}%
+
| {{#expr:({{{electric|0}}}+0) *1.0}}%
 
|-
 
|-
 
!
 
!
 
! style='text-align: right; font-size: 0.8em' | Synthread
 
! style='text-align: right; font-size: 0.8em' | Synthread
| {{Calculate/Clothing/Protects Body    |Synthread|blunt|{{{blunt|0}}}}}%
+
| {{#expr:({{{blunt|0}}}+3) *1.0}}%
| {{Calculate/Clothing/Protects Body    |Synthread|sharp|{{{sharp|0}}}}}%
+
| {{#expr:({{{sharp|0}}}+3) *1.65}}%
| {{Calculate/Clothing/Protects Body    |Synthread|heat|{{{heat|0}}}}}%
+
| {{#expr:({{{heat|0}}}+3) *4.0}}%
| {{Calculate/Clothing/Protects Body    |Synthread|electric|{{{electric|0}}}}}%
+
| {{#expr:({{{electric|0}}}+3) *4.0}}%
 
|-
 
|-
 
!
 
!
 
! style='text-align: right; font-size: 0.8em' | Devilstrand
 
! style='text-align: right; font-size: 0.8em' | Devilstrand
| {{Calculate/Clothing/Protects Body    |Devilstrand|blunt|{{{blunt|0}}}}}%
+
| {{#expr:({{{blunt|0}}}+5) *1.3}}%
| {{Calculate/Clothing/Protects Body    |Devilstrand|sharp|{{{sharp|0}}}}}%
+
| {{#expr:({{{sharp|0}}}+5) *2.0}}%
| {{Calculate/Clothing/Protects Body    |Devilstrand|heat|{{{heat|0}}}}}%
+
| {{#expr:({{{heat|0}}}+0) *1.0}}%
| {{Calculate/Clothing/Protects Body    |Devilstrand|electric|{{{electric|0}}}}}%
+
| {{#expr:({{{electric|0}}}+5) *3.0}}%
 
|-
 
|-
 
!
 
!
 
! style='text-align: right; font-size: 0.8em' | Hyperweave
 
! style='text-align: right; font-size: 0.8em' | Hyperweave
| {{Calculate/Clothing/Protects Body    |Hyperweave|blunt|{{{blunt|0}}}}}%
+
| {{#expr:({{{blunt|0}}}+3) *1.6}}%
| {{Calculate/Clothing/Protects Body    |Hyperweave|sharp|{{{sharp|0}}}}}%
+
| {{#expr:({{{sharp|0}}}+3) *4.0}}%
| {{Calculate/Clothing/Protects Body    |Hyperweave|heat|{{{heat|0}}}}}%
+
| {{#expr:({{{heat|0}}}+3) *2.0}}%
| {{Calculate/Clothing/Protects Body    |Hyperweave|electric|{{{electric|0}}}}}%
+
| {{#expr:({{{electric|0}}}+0) *1.0}}%
 
|- {{#ifeq:{{{leather|yes}}}|no| style='display: none' }}
 
|- {{#ifeq:{{{leather|yes}}}|no| style='display: none' }}
 
! style='text-align: left' | Leather
 
! style='text-align: left' | Leather

Revision as of 02:04, 7 December 2016

Protects
Blunt Sharp Heat Electric
Fabric Cloth 0% 0% 0% 0%
Synthread 3% 4.95% 12% 12%
Devilstrand 6.5% 10% 0% 15%
Hyperweave 4.8% 12% 6% 0%
Leather any 0% 0% 0% 0%
rhino 0% 0% 0% 0%
boar 0% 0% 0% 0%
Thrumbofur 0% 0% 0% 0%