Difference between revisions of "Hunt"
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Thundercraft (talk | contribs) (Why they shoot from a safe distance, capitalization fix) |
(Linked to ranged weapons) |
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Used to mark [[animals]] to be hunted by [[Menus#Hunt|hunters]]. | Used to mark [[animals]] to be hunted by [[Menus#Hunt|hunters]]. | ||
− | Hunters only hunt when equipped with a ranged weapon. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them. | + | Hunters only hunt when equipped with a [[Weapons#Ranged_Weapons|ranged weapon]]. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them. |
Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn [[Mood#Extreme break| manhunter]] and try to retaliate. | Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn [[Mood#Extreme break| manhunter]] and try to retaliate. |
Revision as of 12:38, 29 September 2018
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Used to mark animals to be hunted by hunters.
Hunters only hunt when equipped with a ranged weapon. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them.
Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn manhunter and try to retaliate.
Once a hunter's target is downed, they will finish it off at point-blank range.
As of version 0.14.1234 (15 July 2016) projectiles fired by hunting colonists no longer intercept random targets.