Difference between revisions of "Steel"
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m (work to build and mass check) |
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Line 28: | Line 28: | ||
| flammability factor = 0.2 | | flammability factor = 0.2 | ||
| market value base = 2.0 | | market value base = 2.0 | ||
− | |||
| max hit points factor = 1 | | max hit points factor = 1 | ||
| melee blunt damage base = 1 | | melee blunt damage base = 1 | ||
| melee cooldown factor = 1 | | melee cooldown factor = 1 | ||
| melee sharp damage base = 1 | | melee sharp damage base = 1 | ||
+ | | work to build factor = 1 | ||
+ | | mass = 0.05 | ||
}} | }} | ||
{{Info|Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new [[Power|power generators]], [[Power conduit|conduits]], [[Battery|batteries]], [[Temperature#Management|temperature regulators]] like coolers and heaters, or [[turret]]s and [[sandbag]]s, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, [[trading]], [[Mine|mining]], disassembling [[mechanoid]]s, or smelting [[steel slag chunks]] into usable steel at an [[Electric smelter|Electric Smelter]].}} | {{Info|Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new [[Power|power generators]], [[Power conduit|conduits]], [[Battery|batteries]], [[Temperature#Management|temperature regulators]] like coolers and heaters, or [[turret]]s and [[sandbag]]s, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, [[trading]], [[Mine|mining]], disassembling [[mechanoid]]s, or smelting [[steel slag chunks]] into usable steel at an [[Electric smelter|Electric Smelter]].}} |
Revision as of 17:04, 27 December 2016
Steel
An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.
Base Stats
Stat Modifiers
Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new power generators, conduits, batteries, temperature regulators like coolers and heaters, or turrets and sandbags, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, trading, mining, disassembling mechanoids, or smelting steel slag chunks into usable steel at an Electric Smelter.