Difference between revisions of "Template:Ranged Weapon Table Row"
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m (deleted part that wasn't supposed to be there) |
(deleted minRange, shows % with accuracy) |
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− | {{#vardefine: name | {{{?Name|}}} | + | {{#vardefine: name | {{{?Name|Heavy SMG}}} |
}}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}} | }}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}} | ||
}}<noinclude> | }}<noinclude> | ||
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
− | ! colspan='2'|Name !! Damage !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) | + | ! colspan='2'|Name !! Damage !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Miss Radius !! Blast Radius !! DPS<br/>(Optimal) !! DPS<br/>(Touch) !! DPS<br/>(Short) !! DPS<br/>(Medium) !! DPS<br/>(Long) !! Value {{icon|silver|}} |
</noinclude> | </noinclude> | ||
|- | |- | ||
Line 15: | Line 15: | ||
| {{Q| {{#var:name}} | Burst Ticks| - }} | | {{Q| {{#var:name}} | Burst Ticks| - }} | ||
| {{Q| {{#var:name}} | Velocity| - }} | | {{Q| {{#var:name}} | Velocity| - }} | ||
− | | {{Q| {{#var:name}} | Accuracy (Touch) Base| - }} | + | | {{Q| {{#var:name}} | Accuracy (Touch) Base| - |%}} |
− | | {{Q| {{#var:name}} | Accuracy (Short) Base| - }} | + | | {{Q| {{#var:name}} | Accuracy (Short) Base| - |% }} |
− | | {{Q| {{#var:name}} | Accuracy (Medium) Base| - }} | + | | {{Q| {{#var:name}} | Accuracy (Medium) Base| - |% }} |
− | | {{Q| {{#var:name}} | Accuracy (Long) Base| - | + | | {{Q| {{#var:name}} | Accuracy (Long) Base| - |%}} |
− | | | ||
| {{Q| {{#var:name}} | Miss Radius| - }} | | {{Q| {{#var:name}} | Miss Radius| - }} | ||
| {{Q| {{#var:name}} | Blast Radius| - }} | | {{Q| {{#var:name}} | Blast Radius| - }} |
Revision as of 11:37, 25 January 2017
Name | Damage | Warm-Up (ticks*) |
Cooldown (ticks*) |
Range (tiles) |
Burst Count | Burst (ticks*) | Bullet Speed | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
Miss Radius | Blast Radius | DPS (Optimal) |
DPS (Touch) |
DPS (Short) |
DPS (Medium) |
DPS (Long) |
Value | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy SMG | 12 | 54 | 99 | 22.9 | 3 | 11 | 48 | 85% | 65% | 35% | 20% | - | - | 12.34 | 10.489 | 8.021 | 4.319 | 2.468 | } |