Difference between revisions of "User:Yoshida Keiji/User Guides/Surgery"
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== Staff == | == Staff == | ||
− | Assign colonists with high Medicine skill which affects [[Surgery Success Chance]] (other Factors are [[Consciousness]], [[Manipulation]] and [[Sight]]. | + | Assign colonists with high Medicine skill which affects [[Surgery Success Chance]] (other Factors are [[Consciousness]], [[Manipulation]] and [[Sight]]). |
== Stock == | == Stock == | ||
Line 17: | Line 17: | ||
=== Medicine === | === Medicine === | ||
+ | Can only be crafter by colonists assigned to Doctor that have both Medicine skill 6+ AND Crafting skill 3+. | ||
=== [[Glitterworld Medicine]] === | === [[Glitterworld Medicine]] === | ||
+ | |||
+ | == Patients == | ||
+ | Colonist`s can be checked by clicking on their [[health]] tab which contain the Overall and Operations tabs. |
Revision as of 11:49, 6 April 2017
Building a Hospital
Structure
Build 2 rooms. One with the beds and the second area be a freezer (room with coolers) so that the organs don`t deteriorate to high temperatures. Assign the area to a stockpile zone and only check green for medicine and Body Parts.
Floors
Sterile tiles help keep the room clean and prevent patients from getting various infections.
Staff
Assign colonists with high Medicine skill which affects Surgery Success Chance (other Factors are Consciousness, Manipulation and Sight).
Stock
There are three types of medicine:
Herbal medicine
Grow healroot
Medicine
Can only be crafter by colonists assigned to Doctor that have both Medicine skill 6+ AND Crafting skill 3+.
Glitterworld Medicine
Patients
Colonist`s can be checked by clicking on their health tab which contain the Overall and Operations tabs.