Difference between revisions of "Internal version/0.0.328"
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− | + | ''This version was released on: January 20, 2014'' | |
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− | + | ==Changes== | |
− | Stockpiling AI: Created cooking stub work type. Currently it only loads food into dispenser hoppers, so you can set this activity at a different priority than hauling. | + | |
− | + | ===Changes=== | |
− | + | ||
− | + | * Did a ton of low-hanging-fruit optimizations, greatly increasing the performance of the game and reducing memory allocations about 50%. | |
− | + | * Stockpiling AI: Created cooking stub work type. Currently it only loads food into dispenser hoppers, so you can set this activity at a different priority than hauling. | |
− | + | ||
− | + | ===New Content=== | |
+ | |||
+ | * Refined and tuned the adaptive tutor, added about six new concepts to teach. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | |||
+ | * Small usability changes and bug fixes. |
Revision as of 22:45, 17 May 2020
This version was released on: January 20, 2014
Changes
Changes
- Did a ton of low-hanging-fruit optimizations, greatly increasing the performance of the game and reducing memory allocations about 50%.
- Stockpiling AI: Created cooking stub work type. Currently it only loads food into dispenser hoppers, so you can set this activity at a different priority than hauling.
New Content
- Refined and tuned the adaptive tutor, added about six new concepts to teach.
Bug Fixes
- Small usability changes and bug fixes.