Difference between revisions of "Damage per Second"

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m (added: ==DPS on Rimworlds Weapons page== and little more info.)
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The DPS on [[Weapons|this Weapons page]] have been calculated using this formula: '''DPS = ( Damage * bullets_per _burst ) / aim_time''' <br/>
 
The DPS on [[Weapons|this Weapons page]] have been calculated using this formula: '''DPS = ( Damage * bullets_per _burst ) / aim_time''' <br/>
 
All numbers that was longer than 1 number after the decimal point have also been rounded to the nearest whole number.
 
All numbers that was longer than 1 number after the decimal point have also been rounded to the nearest whole number.
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[[Category:Game mechanics]]

Revision as of 11:01, 11 January 2014

Damage Per Second (DPS for short), is a property that guns in games have, it is basically the amount of damage that can be dealt to a target in one second (provided that no bullets miss), this property is used to compare different weapons to each other.

DPS on Rimworlds Weapons page

The DPS on this Weapons page have been calculated using this formula: DPS = ( Damage * bullets_per _burst ) / aim_time
All numbers that was longer than 1 number after the decimal point have also been rounded to the nearest whole number.