Difference between revisions of "Market Value"
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(Removed stub tag.) |
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| round to five over = 200 | | round to five over = 200 | ||
| to string style = FloatTwo | | to string style = FloatTwo | ||
− | | description = The market value of an object. The actual trade price will be further modified by relationship status | + | | description = The market value of an object. The actual trade price will be further modified by relationship status, negotiation skill and [[Sell Price Multiplier]]. |
}} | }} | ||
An item's market value is determined using the following formula: | An item's market value is determined using the following formula: | ||
− | '''mV = tiV + W * 0. | + | '''mV = tiV + W * 0.0036''' ([[Version/0.18.1722]]) |
− | Where '''mV''' is Market Value; '''tiV''' is Total ingredient Market Value; and '''W''' is Work to make in ticks. | + | Where '''mV''' is Market Value; '''tiV''' is Total ingredient Market Value; and '''W''' is Work to make in ticks. |
+ | |||
+ | After that, the Market Value can be further modified by [[quality]]. | ||
Items with a market value of above 200 will have their market value rounded to the nearest 5, with 2.5s being rounded down. [[Incendiary launcher]] for example: | Items with a market value of above 200 will have their market value rounded to the nearest 5, with 2.5s being rounded down. [[Incendiary launcher]] for example: | ||
− | '''75 * 1.9 + 4 * 21 + | + | '''75 * 1.9 + 4 * 21 + (367*60) * 0.0036 = 305.77 = 305''' |
Revision as of 21:14, 18 February 2018
Market Value is a stat: The market value of an object. The actual trade price will be further modified by relationship status, negotiation skill and Sell Price Multiplier.
An item's market value is determined using the following formula:
mV = tiV + W * 0.0036 (Version/0.18.1722)
Where mV is Market Value; tiV is Total ingredient Market Value; and W is Work to make in ticks.
After that, the Market Value can be further modified by quality.
Items with a market value of above 200 will have their market value rounded to the nearest 5, with 2.5s being rounded down. Incendiary launcher for example:
75 * 1.9 + 4 * 21 + (367*60) * 0.0036 = 305.77 = 305