Difference between revisions of "Hunt"

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(Linked to ranged weapons)
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Used to mark [[animals]] to be hunted by [[Menus#Hunt|hunters]].
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Used to mark [[animals]] to be hunted by [[Menus#Hunt|hunters]]. Animals have a chance to revenge when harmed (a notification will appear when marking for hunting).  
  
Hunters only hunt when equipped with a [[Weapons#Ranged_Weapons|ranged weapon]]. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them.
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Hunters only hunt when equipped with a [[Weapons#Ranged_Weapons|ranged weapon]]. Hunters are coded to shoot marked animals from a considerable distance to minimize the risk of injury should it try to revenge by turning [[Mood#Extreme break|manhunter]].
 
 
Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn [[Mood#Extreme break| manhunter]] and try to retaliate.
 
  
 
Once a hunter's target is downed, they will finish it off at point-blank range.
 
Once a hunter's target is downed, they will finish it off at point-blank range.

Revision as of 10:36, 16 March 2019

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Used to mark animals to be hunted by hunters. Animals have a chance to revenge when harmed (a notification will appear when marking for hunting).

Hunters only hunt when equipped with a ranged weapon. Hunters are coded to shoot marked animals from a considerable distance to minimize the risk of injury should it try to revenge by turning manhunter.

Once a hunter's target is downed, they will finish it off at point-blank range.

As of version 0.14.1234 (15 July 2016) projectiles fired by hunting colonists no longer intercept random targets.