Difference between revisions of "Breathing"

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| description = The ability of a [[characters|character]] to breathe. Directly affects consciousness and movement.
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| description = The ability of a [[characters|character]] to breathe. Affects consciousness and movement.
 
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Revision as of 17:33, 16 October 2018

Breathing is a pawn capacity: The ability of a character to breathe. Affects consciousness and movement.


Breathing is impaired by damaged lungs. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.

Breathing bears a small weight in the consciousness and movement capacities, hence why tics will be slightly slower than healthy colonists.