Difference between revisions of "Heavy fur"
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m (Fixed beauty value) |
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| path cost = 15 | | path cost = 15 | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | beauty base = - | + | | beauty base = -4 |
| armor - sharp factor = 1.24 | | armor - sharp factor = 1.24 | ||
| armor - blunt factor = 0.24 | | armor - blunt factor = 0.24 |
Revision as of 12:24, 5 November 2019
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Heavy fur
Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×1.24
- Flammability
- ×1
- Insulation - Cold
- ×30
- Insulation - Heat
- ×14
- Max Hit Points
- ×1.5 ... further results
Heavy fur is produced when a cook butchers a megasloth at a butcher table.
Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.