Difference between revisions of "User:Pangaea/Notes on infoboxes"
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(Biome) |
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</pre> | </pre> | ||
− | == | + | == Biome == |
− | + | May need several child-tables to easier deal with querying on the data. Possibly relevant for: | |
+ | * diseases | ||
+ | * wildplants | ||
+ | * wildanimals | ||
− | + | <pre>name | |
− | <pre> | + | image (example) |
− | + | description | |
− | + | animaldensity 1.8 | |
+ | plantdensity 0.24 | ||
+ | settlementselectionweight 0.95 | ||
+ | movementdifficulty 1 | ||
+ | forageability0.5 | ||
+ | foragedfood RawAgave | ||
+ | wildplantregrowdays27 | ||
+ | diseasemtbdays65 | ||
+ | diseases (list/new table) | ||
− | + | terrainsbyfertility | |
− | + | sand, min, max | |
+ | soil, min, max etc | ||
+ | |||
+ | baseweathercommonalities | ||
+ | clear 18, fog 1, rain 2, etc | ||
+ | |||
+ | wildplants | ||
+ | plantgrass 7.0 | ||
+ | plantdandelion 0.8 etc | ||
+ | |||
+ | wildanimals | ||
+ | rat 1.3 | ||
+ | hare 1.3 etc | ||
+ | |||
+ | allowedpackanimals | ||
+ | muffalo, dromedary etc | ||
+ | </pre> |
Revision as of 11:42, 27 July 2019
Pawn/Race/Animal
<!-- Intro --> | name = String | image = File | description = Text <!-- Plain, from XML files --> | description_markup = Wikitext <!-- With markup, for use in the article intro --> | type = Page <!-- Animal? Mech? --> | subtype = Page <!-- Domesticated? --> <!-- General --> | basebodysize = Float | basehealthscale = Float | basehungerrate = Float | comfytemp_max = Integer | comfytemp_min = Integer | foodtype/diet = Page | flammability = Float | has_gender = Boolean | marketvalue = Integer | movespeed = Float <!-- Combat --> | armorrating_blunt = Float | armorrating_heat = Float | armorrating_sharp = Float | combatpower = Integer <!-- Life phases --> | life_expectancy = Integer | mass_adult = Float | mass_baby = Float | mass_juvenile = Float | maturity_age = Float | minage_adult = Float | minage_baby = Float | minage_juvenile = Float | gestation_period = Integer | offspring_low = Integer | offspring_high = Integer <!-- Taming/hunting --> | handleskill = Integer | manhunter_damage = Float | manhunter_tamefail = Float | nameontamechance = Float | nuzzlehours = Integer | petness = Float | predator = Boolean | maxpreybodysize = Float | trainability = String <!-- or Page? --> | train_haul = Boolean | train_obedience = Boolean | train_release = Boolean | train_rescue = Boolean | wildness = Float <!-- Product --> | egg_amountlow = Integer | egg_amounthigh = Integer | egg_type = Integer | egg_time = Integer | leather_amount = Integer | leather_type = Page <!-- or Page? --> | meat_amount = Integer | meat_type = Page | milk_amount = Integer | milk_time = Integer | shear_time = Integer | wool_amount = Integer | wool_type = Page <!-- or Page? --> <!-- Other --> | ecosystemweight = Float | recipes_operation = List (,) of String | tradetags = List (,) of String <!--| butcherproducts?? (mechs) = Integer--> Attack data: In Attack table Lives in data: In Biome table
Biome
May need several child-tables to easier deal with querying on the data. Possibly relevant for:
- diseases
- wildplants
- wildanimals
name image (example) description animaldensity 1.8 plantdensity 0.24 settlementselectionweight 0.95 movementdifficulty 1 forageability0.5 foragedfood RawAgave wildplantregrowdays27 diseasemtbdays65 diseases (list/new table) terrainsbyfertility sand, min, max soil, min, max etc baseweathercommonalities clear 18, fog 1, rain 2, etc wildplants plantgrass 7.0 plantdandelion 0.8 etc wildanimals rat 1.3 hare 1.3 etc allowedpackanimals muffalo, dromedary etc