Difference between revisions of "User:Dninemfive"
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This tutorial is a rewrite of the [[Plague Gun/Introduction|original]] by Jecrell ({{LudeonThread|33219}}), updated to 1.1 by dninemfive. | This tutorial is a rewrite of the [[Plague Gun/Introduction|original]] by Jecrell ({{LudeonThread|33219}}), updated to 1.1 by dninemfive. | ||
− | + | === Introduction === | |
In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun. | In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun. | ||
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If you have no XML or C# experience, there are good tutorials for XML [https://www.w3schools.com/xml/ here] and C# [https://www.learncs.org/ here]. | If you have no XML or C# experience, there are good tutorials for XML [https://www.w3schools.com/xml/ here] and C# [https://www.learncs.org/ here]. | ||
− | + | === The Completed Mod === | |
+ | |||
+ | TODO: fork and update the repo, link here. | ||
+ | |||
+ | === See Also === | ||
+ | |||
+ | Will be filled in once I have separate pages for these. |
Revision as of 18:28, 20 May 2020
Hello! I'm a modder who's trying to clean up the modding tutorials pages, which are quite out-of-date.
If you like my contributions on this site please check out my [Github] and [Steam Workshop profile].
Sandbox
Plague Gun (1.1)/Introduction
This tutorial is a rewrite of the original by Jecrell (Thread), updated to 1.1 by dninemfive.
Introduction
In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun.
This weapon will, when its shots hit a living target, have a chance to apply the Plague hediff ("health difference") to that target.
To do this, we will create XML `ThingDefs` for the gun and projectile, create a C# assembly which determines what happens when the projectile hits a target, and link that behavior back to the XML.
This tutorial will assume a basic familiarity with XML and C# syntax. It should be simple enough to follow if you're only a beginner.
If you have no XML or C# experience, there are good tutorials for XML here and C# here.
The Completed Mod
TODO: fork and update the repo, link here.
See Also
Will be filled in once I have separate pages for these.