Difference between revisions of "Anima tree"
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== Meditation Mechanics == | == Meditation Mechanics == | ||
− | Meditating at an anima tree requires a Natural meditation focus which a pawn can only get from its childhood background. Anima trees provides the second best additional meditation focus strength for Natural meditation after anima stones. | + | Meditating at an anima tree requires a Natural meditation focus which a pawn can only get from its childhood background. Multiple pawns can meditate at the same time to speed up the spawning of the anima grass. Anima trees provides the second best additional meditation focus strength for Natural meditation after anima stones. |
Building an artificial building will reduce the meditation strength with 1-5%. However, there are some exceptions: Nature Shrines, torches, campfires, roofs, and all flooring which have no effect at all. | Building an artificial building will reduce the meditation strength with 1-5%. However, there are some exceptions: Nature Shrines, torches, campfires, roofs, and all flooring which have no effect at all. |
Revision as of 14:07, 1 September 2020
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Anima tree
A rare tree with warm, skin-smooth bark and long iridescent leaves. Infused with bioluminescent micro-organisms, anima trees develop a unique form of psychic symbiosis with surrounding lifeforms, allowing them to grow in a wide variety of biomes.
If a person (psycaster or not) meditates near an anima tree, it will grow anima grass around its base. Once enough grass is grown, it becomes possible to carry out a psychic linking ritual with the tree and upgrade a person's psychic powers. Only tribal peoples know the secret of this ritual. Tribal psycasters are also able to draw psyfocus from anima trees while meditating to them.
Anima trees' psychic properties are weakened if artificial structures are placed nearby. They refuse to be caged or studied, and must remain part of nature.
Most tribes believe that anima trees are not simply trees, but are rather the physical extremities of a single world spirit.
Base Stats
Stat Modifiers
If a person (psycaster or not) meditates near an anima tree, it will grow anima grass around its base. Once enough grass is grown, it becomes possible to carry out a psychic linking ritual with the tree and upgrade a person's psychic powers. Only pawns with a tribal background know the secret of this ritual. Tribal psycasters are also able to draw psyfocus from anima trees while meditating to them. Anima trees' psychic properties are weakened if artificial structures are placed nearby. They refuse to be caged or studied, and must remain part of nature.
Growth
A single anima tree spawns on each embark tile. Anima trees are not flammable. However, anima grass is flammable. Destruction of the anima tree causes the anima scream debuff. This debuff causes a -6 mood penalty and lasts for 5 days which scales with psychic sensitivity. Anima trees can grow back after being destroyed in a random event. As such, the time it takes for the tree to reappear is highly variable.
Meditation Mechanics
Meditating at an anima tree requires a Natural meditation focus which a pawn can only get from its childhood background. Multiple pawns can meditate at the same time to speed up the spawning of the anima grass. Anima trees provides the second best additional meditation focus strength for Natural meditation after anima stones.
Building an artificial building will reduce the meditation strength with 1-5%. However, there are some exceptions: Nature Shrines, torches, campfires, roofs, and all flooring which have no effect at all.