Difference between revisions of "User:Dr. Strangelove/Test/Alpha"
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|page verified for version = A14D | |page verified for version = A14D | ||
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+ | {{info|'''Hares''' are a fast-moving cold-loving species found in the boreal forests and tundra. Not being a social creature they are seen foraging for plants alone. Their small bodies with limited health means that they are easily killed with one shot from a [[bolt-action rifle]].}} | ||
+ | |||
+ | Tamed hares have a niche use as [[caravan]] animals. While they can't serve as pack animals, their high move speed will increase the move speed of the caravan as map move speed is based on the average speed of all human and animal caravan members. Being herbivores, they can also graze for free while in moving in a caravan. | ||
+ | |||
+ | ==Training== | ||
+ | {{TrainingTable}} | ||
+ | |||
+ | == Health == | ||
+ | {{Animal Health Table}} | ||
+ | |||
+ | == Version History== | ||
+ | * [[Version/0.8.657|0.8.657]] - Added | ||
+ | {{nav|animal}} | ||
+ | |||
+ | [[Category:Animals]] | ||
+ | [[Category:Wild animal]] |
Revision as of 11:38, 17 April 2021
Script error: The module returned a nil value. It is supposed to return an export table.
Script error: The module returned a nil value. It is supposed to return an export table.
Base Stats
Pawn Stats
- Move Speed
- Script error: The module returned a nil value. It is supposed to return an export table. c/s
- Health Scale
- Expression error: Unexpected < operator.% HP
- Body Size
- Script error: The module returned a nil value. It is supposed to return an export table.
- Mass - Baby
- Expression error: Unexpected < operator. kg
- Mass - Juvenile
- Expression error: Unexpected < operator. kg
- Mass - Adult
- Expression error: Unexpected < operator. kg
- Carrying Capacity
- Expression error: Unexpected < operator. kg
- Filth Rate
- 1
- Hunger Rate
- Expression error: Unexpected < operator. Nutrition/Day
- Diet
- Script error: The module returned a nil value. It is supposed to return an export table.
- Life Expectancy
- Script error: The module returned a nil value. It is supposed to return an export table. years
- Manhunter Chance
- Expression error: Unexpected < operator.%
- Manhunter Chance (Taming)
- Expression error: Unexpected < operator.%
- Trainable Intelligence
- Script error: The module returned a nil value. It is supposed to return an export table.
- Wildness
- Expression error: Unexpected < operator.%
- Minimum Handling Skill
- Expression error: Unexpected < operator.
- Nuzzle Interval
- Maturity Age
- Expression error: Unexpected < operator. years Expression error: Unexpected < operator.
- Comfortable Temp Range
- Expression error: Unexpected < operator. °C – Expression error: Unexpected < operator. °C (Expression error: Unexpected < operator. °F – Expression error: Unexpected < operator. °F)
Production
- Leather Yield
- 15 [[Script error: The module returned a nil value. It is supposed to return an export table.]] (Error: Page does not exist) [[Script error: The module returned a nil value. It is supposed to return an export table.|script error: the module returned a nil value. it is supposed to return an export table.]]
- Gestation Period
- Script error: The module returned a nil value. It is supposed to return an export table. days
- Offspring Per Birth
- 1-2
Melee Combat
- Attack
- Teeth
3 dmg (Bite)
4 % AP
100 second cooldown - Average DPS
- 0.02
Hares are a fast-moving cold-loving species found in the boreal forests and tundra. Not being a social creature they are seen foraging for plants alone. Their small bodies with limited health means that they are easily killed with one shot from a bolt-action rifle.
Tamed hares have a niche use as caravan animals. While they can't serve as pack animals, their high move speed will increase the move speed of the caravan as map move speed is based on the average speed of all human and animal caravan members. Being herbivores, they can also graze for free while in moving in a caravan.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version History
- 0.8.657 - Added