Difference between revisions of "Animals"
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− | {{v| | + | {{v|{{Version}}}} These animals are implemented in '''RimWorld''': |
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Revision as of 19:37, 11 January 2014
<translate> In RimWorld, animals roam the world free, minding their own business, eating plants and pacing back and forth. They don't provide anything else than a threat of becoming mad and attacking any people on sight.
Growing food outdoors can sometimes attract animals inside your base perimeter.
This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.
This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.
These animals are implemented in RimWorld:
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<translate>
Name !! Wild !! HP !! Speed !! Damage !! Hunger !! Hit Ease !! Type !! Herd !! Eco. Weight</translate> | |||||||
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<translate> Squirrel</translate> | + | 30 | 1.5 | 3 | 0.8 | 0.6 | <translate>
Herbivore</translate> || | - || | 0.2 |
<translate> Boomrat</translate> | + | 50 | 1.5 | 5 | 0.8 | 0.6 | <translate>
Herbivore</translate> || | - || | 0.2 |
<translate> Muffalo</translate> | + | 160 | 0.5 | 10 | 0.8 | 2.0 | <translate>
Herbivore</translate> || | + || | 1.0 |