Difference between revisions of "Traits"
Jump to navigation
Jump to search
(Created page with "Most traits currently have no perceptible effect on the game and are there just to give more consistency to characters and to allow more complex player-conceived stories based...") |
m (Evened columns) |
||
Line 50: | Line 50: | ||
*Confused | *Confused | ||
*Cosmetic genemod | *Cosmetic genemod | ||
+ | | | ||
*Cosmetic surgery | *Cosmetic surgery | ||
− | |||
*Cowardly | *Cowardly | ||
*Criminal reputation | *Criminal reputation | ||
Line 96: | Line 96: | ||
*Honest | *Honest | ||
*Horrible hangovers | *Horrible hangovers | ||
+ | | | ||
*Humble | *Humble | ||
− | |||
*Hunchback | *Hunchback | ||
*Illuminati connections | *Illuminati connections | ||
Line 142: | Line 142: | ||
*Oracular visions | *Oracular visions | ||
*Overconfident | *Overconfident | ||
+ | | | ||
*Paranoid | *Paranoid | ||
− | |||
*Pious | *Pious | ||
*Photographic memory | *Photographic memory |
Revision as of 11:36, 23 October 2013
Most traits currently have no perceptible effect on the game and are there just to give more consistency to characters and to allow more complex player-conceived stories based on those characters. They include :
|
|
|
|
Don't hesitate to add one to the list if it's missing!