Difference between revisions of "Militor"
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| name = Militor | | name = Militor |
Revision as of 11:41, 22 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Militor
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A small combat mechanoid armed with a low-powered mini-shotgun. Roughly four feet tall, militors lack the power, range, and toughness of more senior combat mechs. However, it is cheap to gestate and maintain, and so is often used as a rear guard or swarm attacker.
Base Stats
- Type
- Mechanoid
- Flammability
- 0%
Armor
- Armor - Sharp
- 20%
- Armor - Blunt
- 10%
- Armor - Heat
- 200%
Pawn Stats
- Move Speed
- 3.80 c/s
- Body Size
- 0.7
- Mass
- 42 kg
- Pack Capacity
- 24.5 kg
- Carrying Capacity
- 53 kg
- Filth Rate
- 1
- Life Expectancy
- 2500 years
- Comfortable Temp Range
- -100 °C – 250 °C (-148 °F – 482 °F)
Creation
A militor is a mechanoid added by the Biotech DLC.
Acquisition
A militor can be crafted by a mechanitor at the mech gestator. They require 50 steel, 1 basic subcore, and 1800 ticks to make. After the mechanitor brings ingredients and crafts the mech, it must gestate for 1 cycle. After the cycle completes the mechanitor must extract the finished mech.
Summary
Analysis
Health
Specify body type when known.