Difference between revisions of "Noctolith"
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Acquisition or Occurrence | Acquisition or Occurrence | ||
== Summary == | == Summary == | ||
+ | Noctolith can spwan as part of the Unnatural Darkness anomaly event. | ||
+ | During the event, the entire map will be covered in darkness making everything in dark area invisible (effectively fog of war in other games). | ||
+ | Further more, colonists in darkness will be constantly attacked by claw that does sharp damage and can inflict bleeding, there's no actual enemy that does the attack, you simply get hit by darkness itself (Don't Starve reference?). | ||
+ | Note: unlike fog of war, your pawns does not expell darkness, only light sources can, so it's important to light every cornor of your base. Being caught off guard with no lighted area can quickly end your colony. | ||
+ | In the meantime, multiple Noctolith will spawn in the map, you must destory all Noctoliths to end the Unnatural Darkness event. Use flares to light your way to each one and simple destory them. However, a special enemy Noctol will spawn in the darkness and protect the Noctolith, they are near invincible in darkness and can only be damaged in the light, so have your pawns armed and ready for battle. | ||
+ | |||
+ | Some sources claimed that Unnatural Darkness will end in a few days even if you do nothing, but I haven't personally tested it. | ||
+ | |||
== Analysis == | == Analysis == | ||
ANALYSIS TEXT | ANALYSIS TEXT |
Revision as of 02:46, 16 April 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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intro Acquisition or Occurrence
Summary
Noctolith can spwan as part of the Unnatural Darkness anomaly event. During the event, the entire map will be covered in darkness making everything in dark area invisible (effectively fog of war in other games). Further more, colonists in darkness will be constantly attacked by claw that does sharp damage and can inflict bleeding, there's no actual enemy that does the attack, you simply get hit by darkness itself (Don't Starve reference?). Note: unlike fog of war, your pawns does not expell darkness, only light sources can, so it's important to light every cornor of your base. Being caught off guard with no lighted area can quickly end your colony. In the meantime, multiple Noctolith will spawn in the map, you must destory all Noctoliths to end the Unnatural Darkness event. Use flares to light your way to each one and simple destory them. However, a special enemy Noctol will spawn in the darkness and protect the Noctolith, they are near invincible in darkness and can only be damaged in the light, so have your pawns armed and ready for battle.
Some sources claimed that Unnatural Darkness will end in a few days even if you do nothing, but I haven't personally tested it.
Analysis
ANALYSIS TEXT
Version history
- Anomaly DLC Release - Added.
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