Difference between revisions of "Deterioration Rate"
Jump to navigation
Jump to search
Erik111erik (talk | contribs) (Small additions based on game xml) |
|||
Line 14: | Line 14: | ||
*Noxious Haze x3 | *Noxious Haze x3 | ||
*Toxic Fallout x3 | *Toxic Fallout x3 | ||
+ | *Rain x5 | ||
===Offsets=== | ===Offsets=== | ||
*Unroofed +0.5 | *Unroofed +0.5 | ||
*Outdoors +0.5 | *Outdoors +0.5 |
Revision as of 01:47, 8 May 2024
Deterioration Rate is a stat: The rate at which this item deteriorates when left outside, in average hit points of damage per day. Things deteriorate faster than normal in some weather, like rain. Its minimum allowed value is 0. Its default value is 0.
Factors
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Weather is missing, formatting, some values need to be checked ingame.. |
Factors
- Quality x0.1 - x2
- Pollution x1.5
- Noxious Haze x3
- Toxic Fallout x3
- Rain x5
Offsets
- Unroofed +0.5
- Outdoors +0.5