Difference between revisions of "Gray surface"

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(basics of gray surface)
 
m (move speed factor)
 
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<!-- Building -->
 
<!-- Building -->
 
| terrain affordance = Heavy
 
| terrain affordance = Heavy
 +
| speed = 0.87
 
<!-- Technical -->
 
<!-- Technical -->
 
| defName = GraySurface
 
| defName = GraySurface
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== Summary ==
 
== Summary ==
Gray surface is the prominent terrain of the labyrinth, only accompanied by a small amount of [[Void metal]] surrounding the obelisk.
+
Gray surface is the prominent terrain of the labyrinth, only accompanied by a small amount of [[Void metal]] surrounding the obelisk. It has a move speed factor of {{P|Move Speed Factor}}, the same as most natural terrain.
  
 
== Analysis ==
 
== Analysis ==

Latest revision as of 17:49, 1 August 2024

Gray surface

Gray surface

An unnatural gray floor. It is featureless and smooth. It is not concrete, metal, or any other recognizable building material.

Base Stats

Type
Terrain
Path Cost
2 (87%)

Building

Terrain Affordance
Heavy
Move Speed Factor
87%
Technical
defName
GraySurface
tags
Floor


Gray surface is a terrain that appears exclusively in the Labyrinth.

Summary[edit]

Gray surface is the prominent terrain of the labyrinth, only accompanied by a small amount of Void metal surrounding the obelisk. It has a move speed factor of 0.87, the same as most natural terrain.

Analysis[edit]

It is neutral in all accords, providing no up or downsides.

Version history[edit]