Difference between revisions of "User:JuliaCat/test"

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m (moving core to its own page)
m (moved pawnkinds to their own pages)
Tag: Replaced
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<div> <!-- temp because xml doesn't like multiple top level elements -->
+
empty
 
 
<div class="mw-collapsible mw-collapsed">
 
== {{RoyaltyIcon}} Royalty ==
 
<div class="mw-collapsible-content">
 
=== Empire ===
 
Color Guide:
 
* {{Color|0.7|0.7|0.7}}
 
* {{Color|0.5|0.5|0.5}}
 
* {{Color|0.6|0.6|0.6}}
 
* {{Color|104|120|119}}: drab dark blue
 
* {{Color|119|145|121}}: drab light green
 
* {{Color|106|120|104}}: drab dark green
 
* {{Color|106|120|104}}: drab dark green
 
* {{Color|140|140|119}}: tan
 
* {{Color|99|87|67}}: muted brown
 
* {{Color|128|116|84}}: light brown
 
* {{Color|107|94|64}}: mid brown
 
* {{Color|77|66|45}}: dark brown
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || % Biocoded: {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Slave
 
| [[File:Slave.png]] || 30 || 20 - 80% || - || - || - || - || - || Any || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 20x {{Icon small|Pemmican}} || 0~0 || 10~17 || Xenotypes: 3% {{Icon small|Highmate}}
 
|-
 
-->
 
! Empire slave
 
| [[File:Empire slave.png]] || 30 || 20 - 80% || - || - || - || - || - || Any || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || - || 0~0 || 10~17 || Xenotypes: 3% {{Icon Small|Highmate}}
 
|-
 
<!--===================== Imperial civilians =========================-->
 
<!--
 
! Empire commoner base
 
| IMG || CP || GH || GQ || CB || Required: UpperHead|{{Icon Small|Cloth}}, Torso|{{Icon Small|Cloth}}, Legs|{{Icon Small|Cloth}}; {{Tag List|value=|tags|}}; Colors: {{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|0.5|0.5|0.5}}, {{Color|text=false|0.6|0.6|0.6}}, {{Color|text=false|104|120|119}}, {{Color|text=false|119|145|121}}, {{Color|text=false|106|120|104}}, {{Color|text=false|106|120|104}}, {{Color|text=false|140|140|119}}, {{Color|text=false|99|87|67}}, {{Color|text=false|128|116|84}}, {{Color|text=false|107|94|64}}, {{Color|text=false|77|66|45}} || WB || % Biocoded: {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || -
 
|-
 
-->
 
! Imperial citizen
 
| [[File:Imperial citizen.png]] || 30 || 100% || Always Normal || 200~1000 || 0% Headgear; Required: UpperHead|{{Icon Small|Cloth}}, Torso|{{Icon Small|Cloth}}, Legs|{{Icon Small|Cloth}}; {{Tag List|value=1000|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Colors: {{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|0.5|0.5|0.5}}, {{Color|text=false|0.6|0.6|0.6}}, {{Color|text=false|104|120|119}}, {{Color|text=false|119|145|121}}, {{Color|text=false|106|120|104}}, {{Color|text=false|106|120|104}}, {{Color|text=false|140|140|119}}, {{Color|text=false|99|87|67}}, {{Color|text=false|128|116|84}}, {{Color|text=false|107|94|64}}, {{Color|text=false|77|66|45}} || - || - || 65 max || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || Nothing || 1~3 || 10~17 || Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% {{Icon Small|Neanderthal}}, 10% {{Icon Small|Hussar}}, 10% {{Icon Small|Genie}}
 
|-
 
! Imperial trader
 
| [[File:Imperial trader.png]] || 40 || - || Normal || 1250~2500 || Required: UpperHead|RoyalTier2|{{Icon Small|Cloth}}, Torso|{{Icon Small|Cloth}}, Legs|{{Icon Small|Cloth}}; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Colors: {{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|0.5|0.5|0.5}}, {{Color|text=false|0.6|0.6|0.6}}, {{Color|text=false|104|120|119}}, {{Color|text=false|119|145|121}}, {{Color|text=false|106|120|104}}, {{Color|text=false|106|120|104}}, {{Color|text=false|140|140|119}}, {{Color|text=false|99|87|67}}, {{Color|text=false|128|116|84}}, {{Color|text=false|107|94|64}}, {{Color|text=false|77|66|45}} || 1100~3500 || 0% Biocoded: {{Tag List|value=3500|weaponTags|SimpleGun}} || 65 max || 15% || 1000~1800 || {{Tag List|value=1800|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% {{Icon Small|Go juice}}, 30% 30~100x {{Icon Small|Silver}} || 3~5 || 16~25 || Backstories: Cryptosleep (8% Commonality); Race: Human; Default Faction: Empire; Min Title: Freeholder; Trader; Not Fighter; Xenotypes: 5% {{Icon Small|Highmate}}
 
|-
 
! Imperial laborer
 
| [[File:Imperial laborer.png]] || 30 || 100% || Always Normal || 200~1000 || 0% Headgear; Required: UpperHead|{{Icon Small|Cloth}}, Torso|{{Icon Small|Cloth}}, Legs|{{Icon Small|Cloth}}; {{Tag List|value=1000|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|0.5|0.5|0.5}}, {{Color|text=false|0.6|0.6|0.6}}, {{Color|text=false|104|120|119}}, {{Color|text=false|119|145|121}}, {{Color|text=false|106|120|104}}, {{Color|text=false|106|120|104}}, {{Color|text=false|140|140|119}}, {{Color|text=false|99|87|67}}, {{Color|text=false|128|116|84}}, {{Color|text=false|107|94|64}}, {{Color|text=false|77|66|45}} || - || - || 50 max || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || Nothing || 1~3 || 6~10 || Backstories: Cryptosleep (8% Commonality), Imperial Common; Race: Human; Default Faction: Empire; Not Fighter; Required Work Tags: Manual Dumb, Manual Skilled, Cleaning, Hauling, Firefighting; Disallowed Traits: Nudist; Override Faction Xenotypes: 75% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Hussar}}, 3% {{Icon Small|Genie}}
 
|-
 
<!--===================== Imperial fighters =========================-->
 
<!--
 
! Imperial fighter base
 
| [[File:.png]] || CP || GH || Normal || 1250~2500 || 50% Headgear; Required: Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1 || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || IWR || IRR || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist
 
|-
 
-->
 
<!-- Trooper -->
 
<!--
 
! Imperial trooper base
 
| [[File:.png]] || 65 || GH || Normal || 5000~8000 || 50% Headgear; Required: {{Icon Small|Flak jacket}}, {{Icon Small|Flak vest}}, {{Icon Small|Flak pants}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=8000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1 || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|IndustrialGunAdvanced}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist
 
|-
 
-->
 
! Trooper
 
| [[File:Imperial trooper.png]] || 65 || - || Normal || 5000~8000 || 50% Headgear, 25% {{Icon Small|Gunlink}}; Required: {{Icon Small|Flak jacket}}, {{Icon Small|Flak vest}}, {{Icon Small|Flak pants}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=8000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|130|130|130}} || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|IndustrialGunAdvanced}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}}; {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 2~4 || 15~24 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; Forced Skills: 4~10 Shooting; Override Faction Xenotypes: 25% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
<!-- Imperial Grenadier -->
 
! Imperial grenadier
 
| [[File:Imperial grenadier.png]] || 100 || - || Normal || 6000~9000 || 50% Headgear; Required: {{Icon Small|Marine helmet}}, {{Icon Small|Marine armor}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=9000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|142|159|123}} || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|EmpireGrenadeDestructive}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}}; {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 2~4 || 13~21 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; canBeSapper; isGoodBreacher; Forced Skills: 4~10 Shooting; Xenotypes: 40% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
<!-- Janissary -->
 
<!--
 
! Janissary base
 
| [[File:.png]] || 100 || GH || Normal || 6000~9000 || 50% Headgear; Required: {{Icon Small|Recon helmet}}, {{Icon Small|Recon armor}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=9000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1 || 1550~2700 || 15% Biocoded: {{Tag List|value=2700|weaponTags|IndustrialGunAdvanced|SpacerGun|SniperRifle}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || IWR || IRR || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler
 
|-
 
-->
 
! Janissary
 
| [[File:Imperial janissary.png]] || 100 || - || Normal || 6000~9000 || 50% Headgear, 25% {{Icon Small|Gunlink}}; Required: {{Icon Small|Recon helmet}}, {{Icon Small|Recon armor}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=9000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|75|75|75}} || 1550~2700 || 15% Biocoded: {{Tag List|value=2700|weaponTags|IndustrialGunAdvanced|SpacerGun|SniperRifle}} || 55 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}}; {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 3~5 || 13~21 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; Forced Skills: 6~10 Shooting; Override Faction Xenotypes: 40% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
<!-- Champion -->
 
! Champion
 
| [[File:Imperial champion.png]] || 100 || - || Normal || 1250~2500 || 50% Headgear; Required: {{Icon Small|Plate armor}}, {{Icon Small|Shield belt}}, Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|250|250|250}} || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced|UltratechMelee}} || 40 max || 30% || 1000~1500 || Required: {{Tag List|techHediffsTags|DeathAcidifier}}; {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 3~5 || 12~20 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist; Forced Skills: 8~13 Melee; Override Faction Xenotypes: 40% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
<!-- Cataphract -->
 
<!--
 
! Cataphract base
 
| [[File:.png]] || CP || GH || Normal || 7000~10000 || 50% Headgear; Required: Torso|OnSkin|{{Icon Small|Cloth}}, Legs|OnSkin|{{Icon Small|Cloth}}; {{Tag List|value=10000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1 || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|}} || 40 max || 30% || 1000~4000 || Required: {{Tag List|techHediffsTags|DeathAcidifier}}; 4 max: {{Tag List|value=4000|techHediffsTags|}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || IWR || IRR || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist; No Royal Room Requirements
 
|-
 
-->
 
! Cataphract
 
| [[File:Imperial cataphract.png]] || 150 || - || Normal || 7000~10000 || 50% Headgear, 20% {{Icon Small|Gunlink}}; Required: {{Icon Small|Cataphract helmet}}, {{Icon Small|Cataphract armor}}, FullHead|{{Color|text=false|68|68|68}}, Torso|OnSkin|{{Icon Small|Synthread}}, Legs|OnSkin|{{Icon Small|Synthread}}; {{Tag List|value=10000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|250|250|250}} || 1100~2500 || 15% Biocoded: {{Tag List|value=2500|weaponTags|GunHeavy|SpacerGun}} || 40 max || 30% || 1000~4000 || Required: {{Tag List|techHediffsTags|DeathAcidifier|ArmorskinGland}}; 4 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 4~6 || 17~26 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; No Royal Room Requirements; 10% Royal Title: Freeholder, Yeoman; Forced Skills: 8~12 Shooting; Override Faction Xenotypes: 40% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
<!-- Stellic Guard -->
 
<!--
 
! Stellic guard base
 
| [[File:.png]] || 150 || GH || Excellent || 7000~10000 || 50% Headgear; Required: {{Icon Small|Prestige cataphract helmet}}, {{Icon Small|Prestige cataphract armor}}, Torso|OnSkin|{{Icon Small|Hyperweave}}, Legs|OnSkin|{{Icon Small|Hyperweave}}; {{Tag List|value=10000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|150|50|50}} || 3000~3500 || 15% Biocoded: {{Tag List|value=3500|weaponTags|}} || 40 max || 30% || 1000~4000 || Required: {{Tag List|techHediffsTags|DeathAcidifier|BionicEye|BionicEye|StoneskinGland}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}}; 4 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}} || 3% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 5~7 || IRR || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Nudist, Wimp; No Royal Room Requirements; 100% Royal Title: ; Override Faction Xenotypes: 75% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}
 
|-
 
-->
 
! Stellic defender
 
| [[File:Imperial stellic defender.png]] || 150 || - || Excellent || 7000~10000 || 50% Headgear; Required: {{Icon Small|Prestige cataphract helmet}}, {{Icon Small|Prestige cataphract armor}}, Torso|OnSkin|{{Icon Small|Hyperweave}}, Legs|OnSkin|{{Icon Small|Hyperweave}}; {{Tag List|value=10000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|150|50|50}} || 3000~3500 || 15% Biocoded: {{Tag List|value=3500|weaponTags|SpacerGun}} || 40 max || 30% || 1000~4000 || Required: {{Tag List|techHediffsTags|DeathAcidifier|BionicEye|BionicEye|StoneskinGland}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}}; 4 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}} || 3% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 5~7 || 14~22 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler, Nudist, Wimp; No Royal Room Requirements; 100% Royal Title: Freeholder, Yeoman, Acolyte, Knight; Override Faction Xenotypes: 75% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}; Forced Skills: 11~16 Shooting
 
|-
 
! Stellic warden
 
| [[File:Imperial stellic warden.png]] || 150 || - || Excellent || 7000~10000 || 50% Headgear; Required: {{Icon Small|Prestige cataphract helmet}}, {{Icon Small|Prestige cataphract armor}}, {{Icon Small|Shield belt}}, Torso|OnSkin|{{Icon Small|Hyperweave}}, Legs|OnSkin|{{Icon Small|Hyperweave}}; {{Tag List|value=10000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: {{Color|text=false|150|50|50}} || 3000~3500 || 15% Biocoded: {{Tag List|value=3500|weaponTags|Bladelink}} || 40 max || 30% || 1000~4000 || Required: {{Tag List|techHediffsTags|DeathAcidifier|BionicEye|BionicEye|StoneskinGland}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}}; 4 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}} || 3% || 2.55 Nutrition, 15% 0~2x {{Icon Small|Go juice}} || 5~7 || 19~30 || Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Nudist, Wimp; No Royal Room Requirements; 100% Royal Title: Knight; Override Faction Xenotypes: 75% {{Icon Small|Hussar}}, 3% {{Icon Small|Neanderthal}}, 3% {{Icon Small|Genie}}; Forced Skills: 11~16 Melee
 
|-
 
<!-- Royals -->
 
<!-- Royal Base -->
 
<!--
 
! Royal Base
 
| [[File:.png]] || 130 || GH || Excellent || 1000~1500 || 50% Headgear; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || % Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 500~1500 || {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || I || IWR || IRR || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: ; Disallowed Traits: Body Purist, Nudist
 
|-
 
-->
 
! Noble (wimp)
 
| [[File:Imperial noble wimp.png]] || 40 || - || Excellent || 1000~1500 || 50% Headgear; Required: UpperHead|RoyalTier6|{{Icon Small|Steel}}, Torso|Middle|RoyalTier5, Torso|OnSkin|RoyalTier2, Torso|OnSkin|RoyalTier2, Torso|Shell|RoyalTier6, Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; 8% Torso|{{Tag List|tags|Psychic}}, 50% {{Tag List|tags|Cape}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || - || 80 max || 15% || 0 || {{Tag List|value=0|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 5~7 || 26~40 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Knight, Praetor; Disallowed Traits: Body Purist, Nudist, Tough; No Royal Room or Apparel Requirements; 0% Pregnancy Chance; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}
 
|-
 
! Yeoman
 
| [[File:Imperial yeoman.png]] || 120 || - || Excellent || 1000~1500 || 50% Headgear; 8% Torso|{{Tag List|tags|Psychic}}, 30% {{Tag List|tags|Cape}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: {{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|0.5|0.5|0.5}}, {{Color|text=false|0.6|0.6|0.6}}, {{Color|text=false|104|120|119}}, {{Color|text=false|119|145|121}}, {{Color|text=false|106|120|104}}, {{Color|text=false|106|120|104}}, {{Color|text=false|140|140|119}}, {{Color|text=false|99|87|67}}, {{Color|text=false|128|116|84}}, {{Color|text=false|107|94|64}}, {{Color|text=false|77|66|45}} || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 0~500 || {{Tag List|value=500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 8~11 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Yeoman; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}
 
|-
 
<!-- Royal Lower Base -->
 
<!--
 
! Royal Lower Base
 
| [[File:.png]] || 130 || - || Excellent || 1000~1500 || 50% Headgear; Required: UpperHead|{{Icon Small|Synthread}}, Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 500~1500 || {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || - || IWR || IRR || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: ; Disallowed Traits: Body Purist, Nudist
 
|-
 
-->
 
! Acolyte
 
| [[File:Imperial Acolyte.png]] || 125 || - || Excellent || 1000~1500 || 50% Headgear; Required: UpperHead|{{Icon Small|Synthread}}|RoyalTier3|{{Color|text=false|58|58|58}} or 10% {{Tag List|tags|Psychic}}, Torso|OnSkin|RoyalTier2, 30% Torso|{{Tag List|tags|Cape}}|{{Color|text=false|204|180|150}}, Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 300~800 || {{Tag List|value=800|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 8~11 || 37~56 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Acolyte; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}
 
|-
 
! Knight / Dame
 
| [[File:Imperial knight.png]] || 130 || - || Excellent || 1000~1500 || 50% Headgear; UpperHead|RoyalTier3 or 30% {{Tag List|tags|Psychic}}; Required: UpperHead|{{Icon Small|Synthread}}, Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: {{Color|text=false|58|58|58}} || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 500~1000 || {{Tag List|value=1000|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 10~13 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Knight / Dame; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 5% {{Icon Small|Sanguophage}}
 
|-
 
! Praetor
 
| [[File:Imperial praetor.png]] || 135 || - || Excellent || 1000~1500 || 50% Headgear; UpperHead|RoyalTier3|{{Color|text=false|58|58|58}} or 50% {{Tag List|tags|Psychic}}; Required: Torso|OnSkin|RoyalTier2, Torso|{{Color|text=false|0.7|0.7|0.7}} 30% {{Tag List|tags|Cape}}, UpperHead|{{Icon Small|Synthread}}, Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 1000~1500 || {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 11~14 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Praetor; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 5% {{Icon Small|Sanguophage}}
 
|-
 
<!-- Royal Upper Base -->
 
<!--
 
! Royal Upper Base
 
| [[File:.png]] || 130 || GH || Excellent || 1000~1500 || 50% Headgear; 8% Torso|{{Tag List|tags|Psychic}}; Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || % Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 500~1500 || {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || I || IWR || IRR || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: ; Disallowed Traits: Body Purist, Nudist
 
|-
 
-->
 
<!-- These guys need their apparel done -->
 
! Baron / Baroness
 
| [[File:Imperial baron.png]] || 135 || - || Excellent || 1000~1500 || 50% Headgear; UpperHead|RoyalTier5|{{Icon Small|Steel}}, Torso|Middle|RoyalTier5, Torso|OnSkin|RoyalTier2, Torso|{{Color|text=false|0.7|0.7|0.7}}, {{Color|text=false|104|85|227}} or 50% {{Tag List|tags|Cape}}; 8% Torso|{{Tag List|tags|Psychic}}; Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 1000~1500 || {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 12~15 || 25~39 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Baron / Baroness; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 5% {{Icon Small|Sanguophage}}
 
|-
 
! Count / Countess
 
| [[File:Imperial count.png]] || 135 || - || Excellent || 9999999 || 50% Headgear; UpperHead|RoyalTier5|{{Icon Small|Steel}}, Torso|Middle|RoyalTier5|{{Color|text=false|55|55|55}}, Torso|OnSkin|RoyalTier2|{{Color|text=false|104|85|227}}, Torso|Shell|RoyalTier6|{{Color|text=false|104|85|227}} or 50% {{Tag List|tags|Cape}}; 8% Torso|{{Tag List|tags|Psychic}}; Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; {{Tag List|value=9999999|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 15% || 1000~2000 || {{Tag List|value=2000|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 13~16 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Count / Countess; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 5% {{Icon Small|Sanguophage}}
 
|-
 
! Duke / Duchess
 
| [[File:Imperial duke.png]] || 135 || - || Excellent || 9999999 || 50% Headgear; UpperHead|RoyalTier6|{{Icon Small|Plasteel}}, Torso|Middle|RoyalTier5|{{Color|text=false|55|55|55}}, Torso|OnSkin|RoyalTier2|{{Color|text=false|104|85|227}}, Torso|Shell|RoyalTier6|{{Color|text=false|104|85|227}} or 50% {{Tag List|tags|Cape}}; 8% Torso|{{Tag List|tags|Psychic}}; Torso|{{Icon Small|Synthread}}, Legs|{{Icon Small|Synthread}}; {{Tag List|value=9999999|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 25% || 1000~2500 || 2 max: {{Tag List|value=2500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 14~17 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Duke / Duchess; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 15% {{Icon Small|Sanguophage}}
 
|-
 
<!-- Back to Royal Base -->
 
! Consul
 
| [[File:Imperial consul.png]] || 135 || - || Excellent || 9999999 || 50% Headgear; UpperHead|RoyalTier6|{{Icon Small|Plasteel}}, Torso|Middle|RoyalTier5|{{Color|text=false|27|78|171}}, Torso|OnSkin|RoyalTier2|{{Color|text=false|27|78|171}}, Torso|Shell|RoyalTier6|{{Color|text=false|250|250|250}} or 50% {{Tag List|tags|Cape}}, Torso|{{Icon Small|Hyperweave}}, Legs|{{Icon Small|Hyperweave}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=9999999|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 25% || 2000~2500 || 2 max: {{Tag List|value=2500|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 15~18 || 19~30 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Consul; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 15% {{Icon Small|Sanguophage}}
 
|-
 
! Stellarch
 
| [[File:Imperial stellarch.png]] || 135 || - || Excellent || 9999999 || 50% Headgear; UpperHead|RoyalTier7|{{Icon Small|Gold}}, Torso|Middle|RoyalTier5|{{Color|text=false|95|20|133}}, Torso|OnSkin|RoyalTier2|{{Color|text=false|95|20|133}}, Torso|Shell|RoyalTier6|{{Color|text=false|128|0|32}}, Torso|{{Icon Small|Hyperweave}}, Legs|{{Icon Small|Hyperweave}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=9999999|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons || 2600~3100 || 0% Biocoded: {{Tag List|value=3100|weaponTags|UltratechMelee|Bladelink}} || 80 max || 100% || 3000~4000 || 3 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || Nothing || 16~19 || 38~58 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Stellarch; Disallowed Traits: Body Purist, Nudist; Faction Leader; Override Faction Xenotypes: 5% {{Icon Small|Neanderthal}}, 5% {{Icon Small|Hussar}}, 5% {{Icon Small|Genie}}, 25% {{Icon Small|Sanguophage}}
 
|-
 
! Bestower
 
| [[File:Imperial bestower.png]] || 50 || - || Excellent || 1000~1500 || 50% Headgear; UpperHead|{{Tag List|tags|BestowerHood}}, Torso|{{Tag List|tags|RoyalRobe}}, Torso|OnSkin|RoyalTier2, Legs|{{Icon Small|Hyperweave}}; 8% Torso|{{Tag List|tags|Psychic}}; {{Tag List|value=1500|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: {{Color|text=false|114|12|12}} || 99999 || {{Tag List|value=3100|weaponTags|EltexStaff}} || 50 min || 15% || 1000~4000 || 3 max: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireRoyal|ImplantEmpireCommon}}; Disallowed: {{Tag List|techHediffsTags|PainCauser}} || 5% || - || 6~8 || 30~46 || Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: ; Disallowed Traits: Body Purist, Nudist; Faction Hostile on Death; Override Faction Xenotypes: 100% {{Icon Small|Baseliner}}; Required Work Types: Violent; 0% Pregnancy Chance
 
|-
 
|}</li></div>
 
 
 
=== Refugees ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!--
 
! Refugee base
 
|  ||  ||  ||  ||  || {{Tag List|value=|tags|}} ||  || {{Tag List|value=|weaponTags|}} ||  ||  ||  || {{Tag List|value=|techHediffsTags|}} || 12% || 2.55 Nutrition ||  ||  || 10% || Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate
 
|-
 
-->
 
! Refugee
 
| [[File:Refugee.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% headgear chance; {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 10% 30~70 {{Icon small|Silver}} or 1 {{Icon small|Medicine}} || 0~1 || 8~14 || 10% || Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate
 
|-
 
|}</li></div>
 
 
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
== {{IdeologyIcon}} Ideology ==
 
<div class="mw-collapsible-content">
 
=== Special ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
! Beggar
 
| [[File:Beggar.png]] || 35 || 10 - 30% || Awful || 45~190 || 20% headgear chance, {{Tag List|value=190|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Awful}} || 10% 10~25 {{Icon small|Silver}} or 1 {{Icon small|Medicine}} || 0~1 || 4~8 || -
 
|-
 
! Pilgrim
 
| [[File:Pilgrim.png]] || 35 || 10 - 30% || Awful || 80~250 || 20% headgear chance, {{Tag List|value=250|tags|IndustrialBasic}} || 80~250 || {{Tag List|value=250|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Awful}} || 10% 10~25 {{Icon small|Silver}} or 1 {{Icon small|Medicine}} || 0~1 || 4~8 || -
 
|-
 
! Well-equipped traveler
 
| [[File:Well-equipped traveler.png]] || 70 || 100% || Excellent || 300~600 || 20% headgear chance, {{Tag List|value=600|tags|IndustrialBasic}} || 400~600 || {{Tag List|value=600|weaponTags|IndustrialGunAdvanced}} || Any || 15% || 500~1000 || {{Tag List|value=1000|techHediffsTags|Advanced}} || 10% 50~100 {{Icon small|Silver}} or 3 {{Icon small|Medicine}} || 3~5 || 30~40 || -
 
|-
 
|}</li></div>
 
 
=== Work Sites ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
<!--
 
! Tribal base
 
| - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || - || - || -
 
|-
 
! Outlander base
 
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep
 
|-
 
-->
 
|-
 
! Tribal miner
 
| [[File:Tribal miner.png]] || 35 || 10 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstory: child = Tribal, adult = Tribal miner, not fighter
 
|-
 
! Outlander miner
 
| [[File:Outlander miner.png]] || 40 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 80% || 1000~1000 || Max 1 {{Tag List|value=1000|techHediffsTags|DrillArm}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstory: Adult = Miner
 
|-
 
! Outlander hunter
 
| [[File:Outlander hunter.png]] || 52 || 20 - 200% || Poor || 200~400 || 40% headgear chance, Required: {{Icon small|Tailcap}}, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 140~250 || {{Tag List|value=250|weaponTags|Gun}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstory: Adult = Hunter
 
|-
 
! Tribal logger
 
| [[File:Tribal logger.png]] || 40 || 50 - 180% || Poor || 180~350 || Required: {{Icon small|Shadecone}}, {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstories: Child = Tribal, Adult = Tribal logger, not fighter
 
|-
 
! Outlander logger
 
| [[File:Outlander logger.png]] || 35 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstories: Adult = Logger, not fighter
 
|-
 
! Tribal farmer
 
| [[File:Tribal farmer.png]] || 35 || 50 - 180% || Poor || 180~350 || Required: {{Icon small|Shadecone}}, {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstories: Child = Tribal, Adult = Tribal farmer, not fighter
 
|-
 
! Outlander farmer
 
| [[File:outlander farmer.png]] || 35 || 20 - 200% || Poor || 200~400 || 40% headgear chance, Required: {{Icon small|Cowboy hat}}, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 80% || 1000~1000 || Max 1 {{Tag List|value=1000|techHediffsTags|FieldHand}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstories: Adult = Farmer, not fighter
 
|-
 
|}</li></div>
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
== {{BiotechIcon}} Biotech ==
 
<div class="mw-collapsible-content">
 
=== Special ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
! Mechanitor
 
| [[File:Mechanitor.png]] || 85 || - || - || 0~2500 || 0% Headgear; Required: {{Icon small|Flak vest}}, {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}, {{Icon small|Airwire headset}}; {{Tag List|value=2500|tags|IndustrialAdvanced}} || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}}; {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore Seasons; Ignore Pollution; Required Work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
 
|-
 
! Basic mechanitor
 
| [[File:Basic mechanitor.png]] || 85 || - || - || 0~1000 || 0% Headgear; {{Tag List|value=2500|tags|IndustrialAdvanced}}; Ignore seasons; Ignore pollution; || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
 
|-
 
<!--
 
! Sanguophage (base)
 
| - || 100 || - || - || - || Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || - || - || 300~2000 (Chronological) || - || - || {{Tag List|value=|techHediffsTags|}} || 8% || - || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
 
|-
 
-->
 
! Sanguophage
 
| [[File:Sanguophage.png]] || 100 || - || - || 500~700 || 10% Headgear; 10% {{Tag List|tags|Cape}}, 10% {{Tag List|tags|BestowerHood}}; Required: {{Icon small|Pants}}; {{Tag List|value=700|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Colors: (58, 58, 58), (74, 1, 9) || 600~800 || {{Tag List|value=800|weaponTags|Gun|MedievalMeleeDecent}} || 300~2000 || 15% || 0~1800 || {{Tag List|value=1800|techHediffsTags|Advanced}} || 8% || 5 {{Icon small|Hemogen pack}}; 10% 1~2x {{Icon small|Go juice}} || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
 
|-
 
! Sanguophage (player)
 
| [[File:Sanguophage player.png]] || 100 || - || - || 350~600 || 0% Headgear; Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}; {{Tag List|value=600|tags|IndustrialBasic}}; Colors: (58, 58, 58) || 0 || - || 300~2000 || - || - || - || 8% || Nothing || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
 
|-
 
! Thrall
 
| [[File:Sanguophage thrall.png]] || 100 || - || Normal || 1250~2500 || 50% Headgear; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~1000 || {{Tag List|value=100|weaponTags|IndustrialGunAdvanced|MedievalMeleeDecent}} || 55 max || 15% || 0~1800 || {{Tag List|value=1000|techHediffsTags|Advanced}} || 5% || 1 Nutrition; 10% 1~2x {{Icon small|Go juice}} || 2~4 || 0~1 || Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance
 
|-
 
<!--
 
! Outlander base
 
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Villager (child)
 
| [[File:Villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || - || - || - || 5% || 2.55 Nutrition || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter
 
|-
 
<!--
 
! Tribal base
 
| - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 max || 5% || 51 {{Icon small|Pemmican}} || - || - || - || - || - || -
 
|-
 
-->
 
! Villager (child)
 
| [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || -
 
|-
 
|}</li></div>
 
 
 
=== Impids ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Archer
 
| [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
-->
 
! Archer
 
| [[File:Impid tribal archer.png]] || 75 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|NeolithicRangedFlame}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
 
|-
 
<!--
 
! Hunter
 
| [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
-->
 
! Hunter
 
| [[File:Impid tribal hunter.png]] || 80 || 50 - 180% || - || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent|NeolithicRangedFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
 
|-
 
<!--
 
! Warrior
 
| [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || canBeSapper; Required Work Tags: Violent
 
|-
 
-->
 
! Warrior
 
| [[File:Impid tribal warrior.png]] || 75 || 50 - 180% || Poor || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent|GrenadeFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
 
|-
 
<!--
 
! Penitent
 
| [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || -
 
|-
 
-->
 
! Penitent
 
| [[File:Impid tribal penitent.png]] || 70 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic|GrenadeFlame}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || Default Faction: Savage Tribal Impids
 
|-
 
<!--
 
! Tribal child (villager)
 
| [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || -
 
|-
 
-->
 
! Child (villager)
 
| [[File:Impid tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Default Faction: Savage Tribal Impids
 
|-
 
|}</li></div>
 
 
 
=== Pigskins ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 21 columns; 1 bold, 20 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Villager
 
| [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% Headgear; {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstories: Cryptosleep (5% Commonality); Not Fighter
 
|-
 
-->
 
! Villager
 
| [[File:Pigskin villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstories: Cryptosleep (5% Commonality), Not Fighter; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Villager child
 
| [[File:Villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || 5% || 2.55 Nutrition || - || - || - || - || - || - || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter
 
|-
 
-->
 
! Villager child
 
| [[File:Pigskin villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || 5% || 2.55 Nutrition || - || - || - || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Town guard
 
| [[File:Town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun}} || Any || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 || Backstories: 5% Cryptosleep; Fighter
 
|-
 
-->
 
! Town guard
 
| [[File:Pigskin town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 || Backstories: Cryptosleep (5% Commonality); Fighter; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Town councilman
 
| [[File:Town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 30 min || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 || Backstories: Cryptosleep (5% Commonality); Faction Leader; Not Fighter
 
|-
 
-->
 
! Town councilman
 
| [[File:Pigskin town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || 30 min || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 || Backstories: Cryptosleep (5% Commonality); Faction Leader; Not Fighter; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Town trader
 
| [[File:Town trader.png]] || 45 || 100% || Normal || 400~600 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || Any || 5% || 2.55 Nutrition || 2~4 || 12~20 || Backstories: Cryptosleep (5% Commonality); Trader; Not Fighter; Xenotypes: 4% Highmate
 
|-
 
-->
 
! Town trader
 
| [[File:Pigskin town trader.png]] || 45 || 100% || Normal || 400~600 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || Any || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 2~4 || 12~20 || Backstories: Cryptosleep (5% Commonality); Trader; Not Fighter; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Mercenary gunner (base)
 
| - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1 {{Icon small|Medicine}} || 2~4 ||  || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
-->
 
! Pig gunner
 
| [[File:Pigskin mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|ShortShots}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1 {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Pigskin Rough Outlanders
 
|-
 
<!--
 
! Mercenary elite base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills; 10~15 Shooting
 
|-
 
-->
 
! Pig elite
 
| [[File:Pigskin mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|ShortShots}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || 3~5 || 15~23 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Pigskin Rough Outlanders
 
|-
 
|}</li></div>
 
 
 
=== Wasters ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Mercenary gunner (base)
 
| - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}} || 2~4 || IRR || 5% || 0~2 || BWC || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting
 
|-
 
-->
 
! Waster gunner
 
| [[File:Waster mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefenseTox}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Waster Pirates
 
|-
 
<!--
 
! Mercenary slasher (base)
 
| - || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}} || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
-->
 
! Waster slasher
 
| [[File:Waster mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Tox pack}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 10~16 || Backstories: Cryptosleep (8% Commonality); canBeSapper; Default Faction: Waster Pirates
 
|-
 
<!--
 
! Mercenary elite base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || 10% 1x {{Icon small|Medicine}} || 80% || 1~2 || 30% || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
 
|-
 
-->
 
! Elite waster
 
| [[File:Waster mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefenseTox}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || 3~5 || 15~23 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Waster Pirates
 
|-
 
<!--
 
! Grenadier Base
 
| - || - || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}} || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
 
|-
 
-->
 
! Waster grenadier
 
| [[File:Waster mercenary grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic}} || - || 10% Biocoded: {{Tag List|weaponTags|GrenadeTox}} || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2 {{Icon small|Go juice}} || 1~3 || 15~24 || Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Default Faction: Waster Pirates
 
|-
 
<!--
 
! Mercenary mid tier base
 
| - || - || - || Normal || - || - || - || - || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || - || 15% || 0~2 || 20% || Backstories: Cryptosleep (8% Commonality)
 
|-
 
-->
 
! Heavy waster
 
| [[File:Waster mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% Headgear; {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|HeavyTox}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality); Default Faction: Waster Pirates
 
|-
 
<!--
 
! Mercenary elite tier base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || Nothing || 80% || 1~2 || 30% || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler
 
|-
 
-->
 
! Waster boss
 
| [[File:Waster pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 80% 1~2x {{Icon small|Go juice}} || 3~5 || 17~27 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Faction Leader; canBeSapper; Default Faction: Waster Pirates
 
|-
 
|}</li></div>
 
 
 
=== Yttakin ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || % Biocoded: {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Pirate gunner (PirateKindBase)
 
| [[File:Pirate gunner.png]] || 65 || 70 - 230% || GQ || 400~1000 || 70% Headgear; {{Tag List|value=1000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 250~345 || 20% Biocoded: {{Tag List|value=345|weaponTags|Gun}} || 65 max || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition; 10% 1x {{Icon small|Medicine}} || 2~3 || 7~12 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Pirate gunner
 
| [[File:Yttakin pirate gunner.png]] || 65 || 70 - 230% || - || 0 || 0% Headgear; Required: {{Icon small|Heavy bandolier}} || 250~345 || 20% Biocoded: {{Tag List|value=345|weaponTags|Gun}} || 65 max || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition; 10% 1x {{Icon small|Medicine}} || 2~3 || 7~12 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
 
|-
 
<!--
 
! Scavenger gunner (ScavengerBase)
 
| [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% Headgear; {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || 10% Biocoded: {{Tag List|value=300|weaponTags|Gun}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 17~26 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Scavenger gunner
 
| [[File:Yttakin scavenger gunner.png]] || 50 || 40 - 110% || Poor || 0 || 0% Headgear; Required: {{Icon small|Sash}} || 200~300 || 10% Biocoded: {{Tag List|value=300|weaponTags|Gun}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 17~26 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
 
|-
 
|-
 
<!--
 
! Drifter
 
| [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% Headgear; {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || 10% Biocoded: {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x {{Icon small|Herbal medicine}} || 0~1 || 7~12 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Drifter
 
| [[File:Yttakin drifter.png]] || 35 || 20 - 60% || Poor || 0 || 0% Headgear || 60~200 || 10% Biocoded: {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x {{Icon small|Herbal medicine}} || 0~1 || 7~12 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
 
|-
 
<!--
 
! Scavenger thrasher
 
| [[File:Scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 300~800 || 40% Headgear; {{Tag List|value=800|tags|IndustrialBasic|IndustrialAdvanced|Outlander}} || 100~160 || 10% Biocoded: {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 14~23 || Backstories: Cryptosleep (5% Commonality); canBeSapper
 
|-
 
-->
 
! Scavenger thrasher
 
| [[File:Yttakin scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 0 || 0% Headgear; Required: {{Icon small|Sash}} || 100~160 || 10% Biocoded: {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 14~23 || Backstories: Cryptosleep (5% Commonality); canBeSapper; Default Faction; Yttakin Pirates
 
|-
 
<!--
 
! Mercenary gunner (base)
 
| IMG || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting
 
|-
 
-->
 
! Mercenary gunner
 
| [[File:Yttakin mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 25% Headgear; {{Tag List|value=1500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction; Yttakin Pirates
 
|-
 
<!--
 
! Heavy mercenary
 
| [[File:Mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% Headgear; {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality)
 
|-
 
-->
 
! Heavy mercenary
 
| [[File:Yttakin mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 25% Headgear; {{Tag List|value=350|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality); Default Faction; Yttakin Pirates
 
|-
 
<!--
 
! Mercenary slasher (base)
 
| IMG || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 19~29 || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
-->
 
! Mercenary slasher
 
| [[File:Yttakin mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 19~29 || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
<!--
 
! Mercenary sniper (base)
 
| IMG || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
 
|-
 
-->
 
! Mercenary sniper
 
| [[File:Yttakin mercenary sniper]] || 110 || 70 - 320% || Normal || 1000~1500 || 25% Headgear; {{Tag List|value=1500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 13~20 || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
 
|-
 
<!--
 
! Mercenary elite base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
 
|-
 
-->
 
! Elite mercenary
 
| [[File:Yttakin mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
 
|-
 
|}</li></div>
 
 
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
== {{AnomalyIcon}} Anomaly ==
 
<div class="mw-collapsible-content">
 
 
 
<div class="mw-collapsible">
 
=== Horax Cult ===
 
<div class="mw-collapsible-content">
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! Starting Hediffs !! Studiable as Prisoner !! Good Psychic Ritual Invoker !! Disallowed Traits !! Apparel !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;">[[{{fullurl:Horax cult/Pawns|action=edit}} edit]]</div>
 
|- id="Horaxian_Underthrall"
 
! Underthrall grunt
 
| [[File:Underthrall grunt.png]] || 55 || - || - || 400~1000 || 100~160 || {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeDecent}} || Any || [[Inhumanized]]<br />15% = [[Flesh tentacle]]<br />5% = [[Bliss lobotomy]], [[Flesh whip]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Robe]]<br />50% naked chance || -
 
|- id="Horaxian_Gunner"
 
! Underthrall gunner
 
| [[File:Underthrall gunner.png]] || 80 || - || - || - || 400~700 || {{Tag List|value=700|weaponTags|SimpleGun|ShortShots}} || Any || [[Inhumanized]]<br />[[Death refusal]] || false || false || - || [[Ritual mask]]<br />never naked || -
 
|- id="Horaxian_Highthrall"
 
! Highthrall
 
| [[File:Highthrall.png]] || 90 || - || - || - || 300~500 || {{Tag List|value=500|weaponTags|NerveSpiker}} || Any ||  [[Inhumanized]]<br />[[Death refusal]]<br />[[Metalblood]] {{Ticks/gametime/days|60000}} ~ {{Ticks/gametime/days|300000}}<br />5% = [[Flesh tentacle]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Ceremonial hood]]<br />[[Robe]] || -
 
|}</li></div>
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible">
 
 
 
=== Entities ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|- id="Nociosphere"
 
! Nociosphere
 
| [[File:Nociosphere.png]] || 800 ||  ||  ||  ||  ||  || 200+ || Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects
 
|- id="Metalhorror"
 
! Metalhorror
 
| [[File:Metalhorror.png]] || 300 ||  ||  ||  ||  ||  ||  || immuneToGameConditionEffects
 
|- id="Revenant"
 
! Revenant
 
| [[File:Revenant.png]] || 300 ||  ||  ||  ||  ||  ||  || starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects
 
|- id="Sightstealer"
 
! Sightstealer
 
| [[File:Sightstealer.png]] || 70 ||  ||  ||  ||  ||  ||  || immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility
 
|- id="Noctol"
 
! Noctol
 
| [[File:Noctol.png]] || 80 ||  ||  ||  ||  ||  ||  ||  starting hediffs: LightExposure
 
|- id="FleshmassNucleus"
 
! Fleshmass nucleus
 
| [[File:Fleshmass nucleus.png]] || 100 ||  ||  ||  ||  ||  || 200+ || starting hediffs: Regeneration, severity 0.1
 
|- id="Gorehulk"
 
! Gorehulk
 
| [[File:Gorehulk.png]] || 75 ||  ||  ||  ||  ||  ||  || Abilities: SpineLaunch_Gorehulk
 
|- id="Devourer"
 
! Devourer
 
| [[File:Devourer.png]] || 250 ||  ||  ||  ||  ||  ||  || Abilities: ConsumeLeap_Devourer
 
|- id="Chimera"
 
! Chimera
 
| [[File:Chimera.png]] || 135 ||  ||  ||  ||  ||  ||  || Rage
 
|}
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible">
 
=== Mutants ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothes !! Tech Budget !! Available Tech !! Age Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|- id="ShamblerSwarmer"
 
! Shambler swarmer
 
| [[File:Shambler swarmer.png]] || 40 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} || - || - || - || -
 
|- id="ShamblerSoldier"
 
! Shambler soldier
 
| [[File:Shambler soldier.png]] || 45 || 20-40% || Poor || 200~3000 || {{Tag List|value=3000|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 1000~2000 || {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || - || -
 
|- id="ShamblerGorehulk"
 
! Shambler gorehulk
 
| [[File:Shambler gorehulk.png]] || - || - || - || - || - || - || - || - || -
 
|- id="Ghoul"
 
! Ghoul
 
| [[File:Ghoul.png]] || 90 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} ||  9999~9999 || 20% = {{Tag List|value=9999|techHediffsTags|Ghoul}}<br />Max Amount = 3 || - || -
 
|}
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible">
 
 
 
=== Fleshbeasts ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! <div style="float:left;width:90%;">Additional Info </div>
 
|- id="Bulbfreak"
 
! Bulbfreak
 
| [[File:Bulbfreak.png]] || 360 ||
 
|- id="Fingerspike"
 
! Fingerspike
 
| [[File:Fingerspike.png]] || 25 || Ability SpikeLaunch_Fingerspike
 
|- id="Toughspike"
 
! Toughspike
 
| [[File:Toughspike.png]] || 70 || Ability SpikeLaunch_Toughspike
 
|- id="Trispike"
 
! Trispike
 
| [[File:Trispike.png]] || 90 || Ability SpikeLaunch_Toughspike
 
|- id="Dreadmeld"
 
! Dreadmeld
 
| [[File:Dreadmeld.png]] || 650 || Boss, forced death on downed, Regeneration hediff, severity 1
 
|}
 
</div>
 
</div>
 
</div>
 
</div>
 
</div> <!-- temp because xml doesn't like multiple top level elements -->
 

Revision as of 22:55, 5 August 2024

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