Difference between revisions of "Stat/Core Stuff"
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(Core Stats_Stuff) |
m (Category Data) |
||
Line 2: | Line 2: | ||
← <small>[[Stat]]</small> | ← <small>[[Stat]]</small> | ||
{| {{STDT|sortable}} | {| {{STDT|sortable}} | ||
− | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br /> | + | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category</noinclude> |
<!-- Core Stats_Stuff --> | <!-- Core Stats_Stuff --> | ||
<div id="Core Stats_Stuff"><!--<Defs>--> | <div id="Core Stats_Stuff"><!--<Defs>--> | ||
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* '''Label For Full Stat List:'''<br />Armor - Sharp (material factor) | * '''Label For Full Stat List:'''<br />Armor - Sharp (material factor) | ||
| Armor against sharp damage like bullets, knife stabs, and animal bites. | | Armor against sharp damage like bullets, knife stabs, and animal bites. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
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* '''Label For Full Stat List:'''<br />Armor - Blunt (material factor) | * '''Label For Full Stat List:'''<br />Armor - Blunt (material factor) | ||
| Armor against blunt damage like club impacts, rock falls, and explosions. | | Armor against blunt damage like club impacts, rock falls, and explosions. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
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* '''Label For Full Stat List:'''<br />Armor - Heat (material factor) | * '''Label For Full Stat List:'''<br />Armor - Heat (material factor) | ||
| Armor against temperature-related damage like burns. | | Armor against temperature-related damage like burns. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
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* '''Label For Full Stat List:'''<br />Insulation - Cold (material factor) | * '''Label For Full Stat List:'''<br />Insulation - Cold (material factor) | ||
| How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn. | | How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} | ||
Line 70: | Line 86: | ||
* '''Label For Full Stat List:'''<br />Insulation - Heat (material factor) | * '''Label For Full Stat List:'''<br />Insulation - Heat (material factor) | ||
| How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn. | | How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn. | ||
− | | | + | | |
+ | * Display Order:<br />'''74''' | ||
+ | * Def Name:<br />'''StuffStatFactors''' | ||
+ | * Label:<br />'''Multipliers when made of this''' | ||
+ | * Display All By Default:<br />'''{{Good|true}}''' | ||
| | | | ||
* '''Default Base Value:''' {{%|0}} | * '''Default Base Value:''' {{%|0}} |
Latest revision as of 00:47, 5 September 2024
← Stat
Def Name Label Label For Full Stat List Offset Label |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
Armor against sharp damage like bullets, knife stabs, and animal bites. |
|
|
- | 4510 |
|
Armor against blunt damage like club impacts, rock falls, and explosions. |
|
|
- | 4509 |
|
Armor against temperature-related damage like burns. |
|
|
- | 4508 |
|
How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn. |
|
|
- | 4507 |
|
How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn. |
|
|
- | 4506 |