Difference between revisions of "Stat/Core Stuff"

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(Core Stats_Stuff)
 
m (Category Data)
 
Line 2: Line 2:
 
&larr; <small>[[Stat]]</small>
 
&larr; <small>[[Stat]]</small>
 
{| {{STDT|sortable}}
 
{| {{STDT|sortable}}
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Paramaters !! Display<br />Priority<br />In<br />Category</noinclude>
+
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category</noinclude>
 
<!-- Core Stats_Stuff -->
 
<!-- Core Stats_Stuff -->
 
<div id="Core Stats_Stuff"><!--<Defs>-->
 
<div id="Core Stats_Stuff"><!--<Defs>-->
Line 11: Line 11:
 
* '''Label For Full Stat List:'''<br />Armor - Sharp (material factor)
 
* '''Label For Full Stat List:'''<br />Armor - Sharp (material factor)
 
| Armor against sharp damage like bullets, knife stabs, and animal bites.
 
| Armor against sharp damage like bullets, knife stabs, and animal bites.
| Stuff-Stat-Factors
+
|
 +
* Display Order:<br />'''74'''
 +
* Def Name:<br />'''StuffStatFactors'''
 +
* Label:<br />'''Multipliers when made of this'''
 +
* Display All By Default:<br />'''{{Good|true}}'''
 
|
 
|
 
* '''Default Base Value:''' {{%|0}}
 
* '''Default Base Value:''' {{%|0}}
Line 26: Line 30:
 
* '''Label For Full Stat List:'''<br />Armor - Blunt (material factor)
 
* '''Label For Full Stat List:'''<br />Armor - Blunt (material factor)
 
| Armor against blunt damage like club impacts, rock falls, and explosions.
 
| Armor against blunt damage like club impacts, rock falls, and explosions.
| Stuff-Stat-Factors
+
|
 +
* Display Order:<br />'''74'''
 +
* Def Name:<br />'''StuffStatFactors'''
 +
* Label:<br />'''Multipliers when made of this'''
 +
* Display All By Default:<br />'''{{Good|true}}'''
 
|
 
|
 
* '''Default Base Value:''' {{%|0}}
 
* '''Default Base Value:''' {{%|0}}
Line 41: Line 49:
 
* '''Label For Full Stat List:'''<br />Armor - Heat (material factor)
 
* '''Label For Full Stat List:'''<br />Armor - Heat (material factor)
 
| Armor against temperature-related damage like burns.
 
| Armor against temperature-related damage like burns.
| Stuff-Stat-Factors
+
|
 +
* Display Order:<br />'''74'''
 +
* Def Name:<br />'''StuffStatFactors'''
 +
* Label:<br />'''Multipliers when made of this'''
 +
* Display All By Default:<br />'''{{Good|true}}'''
 
|
 
|
 
* '''Default Base Value:''' {{%|0}}
 
* '''Default Base Value:''' {{%|0}}
Line 56: Line 68:
 
* '''Label For Full Stat List:'''<br />Insulation - Cold (material factor)
 
* '''Label For Full Stat List:'''<br />Insulation - Cold (material factor)
 
| How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn.
 
| How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn.
| Stuff-Stat-Factors
+
|
 +
* Display Order:<br />'''74'''
 +
* Def Name:<br />'''StuffStatFactors'''
 +
* Label:<br />'''Multipliers when made of this'''
 +
* Display All By Default:<br />'''{{Good|true}}'''
 
|
 
|
 
* '''Default Base Value:''' {{%|0}}
 
* '''Default Base Value:''' {{%|0}}
Line 70: Line 86:
 
* '''Label For Full Stat List:'''<br />Insulation - Heat (material factor)
 
* '''Label For Full Stat List:'''<br />Insulation - Heat (material factor)
 
| How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn.
 
| How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn.
| Stuff-Stat-Factors
+
|
 +
* Display Order:<br />'''74'''
 +
* Def Name:<br />'''StuffStatFactors'''
 +
* Label:<br />'''Multipliers when made of this'''
 +
* Display All By Default:<br />'''{{Good|true}}'''
 
|
 
|
 
* '''Default Base Value:''' {{%|0}}
 
* '''Default Base Value:''' {{%|0}}

Latest revision as of 00:47, 5 September 2024

Stat

Def Name
Label
Label For Full Stat List
Offset Label
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    StuffPower_Armor_Sharp
  • Label:
    Armor - Sharp
  • Label For Full Stat List:
    Armor - Sharp (material factor)
Armor against sharp damage like bullets, knife stabs, and animal bites.
  • Display Order:
    74
  • Def Name:
    StuffStatFactors
  • Label:
    Multipliers when made of this
  • Display All By Default:
    true
  • Default Base Value: 0%
  • Min Value: 0%
  • To String Style: PercentZero
  • Show If Undefined: false
- 4510
  • Def Name:
    StuffPower_Armor_Blunt
  • Label:
    Armor - Blunt
  • Label For Full Stat List:
    Armor - Blunt (material factor)
Armor against blunt damage like club impacts, rock falls, and explosions.
  • Display Order:
    74
  • Def Name:
    StuffStatFactors
  • Label:
    Multipliers when made of this
  • Display All By Default:
    true
  • Default Base Value: 0%
  • Min Value: 0%
  • To String Style: PercentZero
  • Show If Undefined: false
- 4509
  • Def Name:
    StuffPower_Armor_Heat
  • Label:
    Armor - Heat
  • Label For Full Stat List:
    Armor - Heat (material factor)
Armor against temperature-related damage like burns.
  • Display Order:
    74
  • Def Name:
    StuffStatFactors
  • Label:
    Multipliers when made of this
  • Display All By Default:
    true
  • Default Base Value: 0%
  • Min Value: 0%
  • To String Style: PercentZero
  • Show If Undefined: false
- 4508
  • Def Name:
    StuffPower_Insulation_Cold
  • Label:
    Insulation - Cold
  • Label For Full Stat List:
    Insulation - Cold (material factor)
How much an apparel made of this material improves a wearer's minimum comfortable temperature when worn.
  • Display Order:
    74
  • Def Name:
    StuffStatFactors
  • Label:
    Multipliers when made of this
  • Display All By Default:
    true
  • Default Base Value: 0%
  • Hide At Value: 0%
  • To String Style: TemperatureOffset
- 4507
  • Def Name:
    StuffPower_Insulation_Heat
  • Label:
    Insulation - Heat
  • Label For Full Stat List:
    Insulation - Heat (material factor)
How much an apparel made of this material improves a wearer's maximum comfortable temperature when worn.
  • Display Order:
    74
  • Def Name:
    StuffStatFactors
  • Label:
    Multipliers when made of this
  • Display All By Default:
    true
  • Default Base Value: 0%
  • Hide At Value: 0%
  • To String Style: TemperatureOffset
- 4506