Difference between revisions of "Max Hit Points"
Jump to navigation
Jump to search
m (link damage) |
m (Stat Category) |
||
Line 6: | Line 6: | ||
| to string style = FloatZero | | to string style = FloatZero | ||
| description = The maximum hit points of an object. This represents how much [[damage]] it can take before being destroyed. | | description = The maximum hit points of an object. This represents how much [[damage]] it can take before being destroyed. | ||
+ | | category = BasicsNonPawnImportant | ||
}} | }} |
Revision as of 19:20, 6 September 2024
"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Max Hit Points is a stat: The maximum hit points of an object. This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.