Difference between revisions of "Template talk:True Melee DPS Calculator"

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(The calculated value for non-human pawns doesn't account for melee skill)
 
 
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=== The calculated value for non-human pawns doesn't account for melee skill ===
 
All nonhuman pawns have melee skill of 4. This results in a 62% hit chance, which should be multiplied to the average DPS of its attacks to calculate the pawn's melee DPS. This template doesn't do this. For example: {{True Melee DPS Calculator|Fingerspike}} returns 3.5, when the actual melee DPS of a fingerspike is 2.17
 
All nonhuman pawns have melee skill of 4. This results in a 62% hit chance, which should be multiplied to the average DPS of its attacks to calculate the pawn's melee DPS. This template doesn't do this. For example: {{True Melee DPS Calculator|Fingerspike}} returns 3.5, when the actual melee DPS of a fingerspike is 2.17

Latest revision as of 12:41, 7 December 2024

The calculated value for non-human pawns doesn't account for melee skill[edit]

All nonhuman pawns have melee skill of 4. This results in a 62% hit chance, which should be multiplied to the average DPS of its attacks to calculate the pawn's melee DPS. This template doesn't do this. For example: 3.5 returns 3.5, when the actual melee DPS of a fingerspike is 2.17