Difference between revisions of "Template:Ranged Weapon Comparison Table/row"
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-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | -->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | ||
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}} | -->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}} | ||
− | {{#if:{{{3|}}}| | + | {{#if:{{{3|}}}| \p- \p {{{3}}} || <!-- |
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | ||
--> {{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | --> {{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | ||
Line 23: | Line 23: | ||
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | ||
-->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | ||
− | {{#if:{{{4|}}}| | + | {{#if:{{{4|}}}| \p- \p {{{4}}} || <!-- |
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | ||
--> {{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | --> {{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | ||
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-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | ||
-->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | ||
− | {{#if:{{{5|}}}| | + | {{#if:{{{5|}}}| \p- \p {{{5}}} || <!-- |
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | ||
--> {{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | --> {{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | ||
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-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | ||
-->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | ||
− | {{#if:{{{6|}}}| | + | {{#if:{{{6|}}}| \p- \p {{{6}}} || <!-- |
-->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} ||<!-- | ||
--> {{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- | --> {{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} || <!-- |
Revision as of 20:23, 25 December 2024
| {{{2}}} || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator. || Expression error: Unexpected < operator.