Difference between revisions of "Template:Ranged Weapon Comparison Table/row"
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-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | -->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} || <!-- | ||
-->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}<!-- | -->{{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}<!-- | ||
− | -->{{#if:{{{3|}}}| | + | -->{{#if:{{{3|}}}| <tr><td>{{{3}}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!-- |
− | --> {{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} | + | --> {{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}<!-- | + | -->{{Ranged Maximum DPS|name={{{3}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!-- |
− | -->{{#if:{{{4|}}}| | + | -->{{#if:{{{4|}}}| <tr><td>{{{4}}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!-- |
− | --> {{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} | + | --> {{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}<!-- | + | -->{{Ranged Maximum DPS|name={{{4}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!-- |
− | -->{{#if:{{{5|}}}| | + | -->{{#if:{{{5|}}}| <tr><td>{{{5}}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!-- |
− | --> {{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} | + | --> {{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}<!-- | + | -->{{Ranged Maximum DPS|name={{{5}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr><!-- |
− | -->{{#if:{{{6|}}}| | + | -->{{#if:{{{6|}}}| <tr><td>{{{6}}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}}</td><td><!-- |
− | --> {{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} | + | --> {{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|72}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base3}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|92}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base4}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base5}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base6}}}}|1}}</td><td><!-- |
− | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}} | + | -->{{Ranged Maximum DPS|name={{{6}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base7}}}}|1}}}}</td></tr> |
Revision as of 20:34, 25 December 2024
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