Difference between revisions of "Version/0.0.250C"
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:• Reorganized enemy attack AI to acquire turret targets even without line of sight. | :• Reorganized enemy attack AI to acquire turret targets even without line of sight. | ||
+ | :• Totally refactored how equipment and verbs are managed under the hood. | ||
+ | :• Split repair from construction | ||
+ | :• Beating the fire on a burning pawn stuns them. | ||
+ | :• Firefighters will extinguish nearby friendly pawns even outside home zones. | ||
+ | :• Melee attacks incap more than guns and explosives. | ||
+ | :• Cannot speed up time while a colonist is on fire | ||
+ | :• Short throws will no longer have large inaccuracies | ||
+ | :• Redid how the game uncovers fog at map start. | ||
+ | :• T and G are now zoom keys | ||
+ | :• Traders now stay around for two days, not a half day. | ||
+ | :• Reorganized options menu. | ||
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+ | :• Added video quality levels. Mostly it just turns off AA. | ||
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Revision as of 15:22, 9 November 2013
0.0.250C
0.0.250 was released on November 3, 2013 - Pre-alpha backer release 1
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