Difference between revisions of "Resources"
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Revision as of 15:31, 23 June 2014
RimWorld makes use of a handful of different resources. Resources have to be hauled to the stockpile area in order to be used anywhere in your base.
Current available resources are listed below. Template:Clr
Silver
Silver is used for trading with traders, however they have limited stock of which you can buy from. Silver can be used to buy Slavers, Resources and weapons. Traders will also buy your resources relevant to the type of trading they handle. Industrial Traders will buy your silver, uranium, metal and wooden planks whilst Combat traders will buy your weapons. Silver can be found like most resources scattered around the map including where your colonists land, in big quantities. Once you have collected the maps silver, the only way to get more silver is to sell other resources or from incidents.
Description = "Little use on its own, this metal is mostly used as a commodity currency." StackLimit = 400
Metal
Metal is the main resource used for construction, it is heavily depended on resource. Metal will appear in different amounts around the map including where your colonists drop ships land. Metal can also be mined from minerals which are found in mineral veins in the mountains. Industrial traders will also buy and sell metal. Incidents will also see that extra metal reaches the map. Template:Clr
Stone
Stone is produced from rock rubble that is crafted on a stonecutter's table. Right click the table, click 'Bills' and use the + and - buttons to set how many times you want stone blocks to be crafted. You must have a colonist selected to perform 'crafting' in the Overview menu. Template:Clr
As of Alpha 4
Logs
Logs are gather from oak trees but either using the chop wood command or cutting plants. Logs are used as building materials for log walls or used for making planks at a sawmill or electric sawmill.
Wood Planks
Wood planks are used to build wooden walls, which transmit power, and wood flooring.
Not yet used
Uranium
Supposed to be used in reactors.
Uranium can only be traded for profit. Template:Clr
Medikits
Supposed to be used to heal colonists.
Medikits can only be traded for profit. Template:Clr
Shells
Supposed to be fired by cannons.
Shells can only be traded for profit. Template:Clr
Missiles
Supposed to be fired by missile launchers.
Missiles can only be traded for profit. Template:Clr