Difference between revisions of "Remove roof area"
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m (Text replacement - "<translate>" to "") |
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<br/> | <br/> | ||
<onlyinclude>{{{{TNTN|infobox main}}|area| | <onlyinclude>{{{{TNTN|infobox main}}|area| | ||
− | |name = | + | |name = <!--T:4--> |
No Roof zone</translate> | No Roof zone</translate> | ||
− | |image = zone5.png| | + | |image = zone5.png|<!--T:5--> |
No Roof zone</translate> | No Roof zone</translate> | ||
|info = | |info = | ||
− | |type = Zones{{!}} | + | |type = Zones{{!}}<!--T:6--> |
Zones</translate> | Zones</translate> | ||
|placeable = y | |placeable = y | ||
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<references /> | <references /> | ||
{{{{TNTN|nav}}|zone}} | {{{{TNTN|nav}}|zone}} | ||
− | [[Category: | + | [[Category:<!--T:2--> |
Zones</translate>]] | Zones</translate>]] |
Revision as of 17:39, 23 July 2014
Template:TNT
{{Template:TNTN|area|
|name =
No Roof zone</translate>
|image = zone5.png|
No Roof zone</translate>
|info =
|type = Zones|
Zones</translate>
|placeable = y
|size = 1|1 +
}}
The No Roof Region allows the player to designate a zone which will not be covered by tin roofing once a surrounding wall is constructed. Designating such a zone will also remove existing tin roofs and thin rock roofs when applied, but thick rock roofs will remain intact. [1]
Notes:
- ↑ Source: Changelog 0.2.363 Additions/point 2
{{Template:TNTN|zone}} [[Category: Zones</translate>]]