Difference between revisions of "Assault rifle"
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− | <onlyinclude>{{ | + | <onlyinclude>{{weapon| |
− | |name = | + | |name = M-16 Assault Rifle |
− | M-16 Assault Rifle | + | <!--|image = Equipment M16.png--> |
− | |image = Equipment M16.png | + | |info = "Ancient pattern military Weapon. |
− | + | '''Good range, low power, high rate of fire."''' | |
− | |info = | + | |type = Equipment/Weapons |
− | "Ancient pattern military Weapon. Good range, low power, high rate of fire." | + | |placeable = Yes |
− | |type = Equipment | + | |class = Rifle |
− | |||
− | |||
− | Weapons | ||
− | |placeable = | ||
− | |class = | ||
− | Rifle | ||
|damage = 7 | |damage = 7 | ||
|range = 32 | |range = 32 | ||
− | |accuracy = | + | |accuracy = 96%-87%-77%-64% |
− | |mode = | + | |mode = auto |
− | auto | ||
|burst = 3 | |burst = 3 | ||
− | |handling = | + | |handling = Normal |
− | Normal | + | |aim1st = 1.8 |
− | | | + | |aimSub = 2.47 |
+ | |velocity = 70 | ||
+ | |Cost = 325 | ||
+ | |missRadius = N/A | ||
+ | |blastRadius = N/A | ||
+ | |DPS = 9.12 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. | Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. |
Revision as of 21:03, 13 August 2014
Template:Weapon Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.
Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.
{{Template:TNTN|weapon}} [[Category: Weapons]] [[Category: Equipment]]