Difference between revisions of "Resources"

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==Logs==
 
==Logs==
 
[[File:Wood Icon.png|left]] Logs are gathered from oak trees using the Chop wood command. Logs are used to build wooden walls, which transmit power, and wood flooring.
 
[[File:Wood Icon.png|left]] Logs are gathered from oak trees using the Chop wood command. Logs are used to build wooden walls, which transmit power, and wood flooring.
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==Medikits==
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[[File:Medicine Icon.png|left]] ''Used to heal colonists''.
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Medikits can be '''[[trade|traded]]''' for profit or healing colonists and prisoners (if allow medicine is selected in the prisoner tab) When used it gives an increase chance of Good Treatment given to the target person whereas no medicine means a 100% chance of Bad Treatment.
 
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Revision as of 15:05, 28 August 2014


RimWorld makes use of a handful of different resources. Resources have to be hauled to the stockpile area in order to be used anywhere in your base.

Current available resources are listed below. Template:Clr

Silver

Silver

Silver is used for trading with traders, however they have limited stock of which you can buy from. Silver can be used to buy slaves, resources and weapons. Traders will also buy your resources relevant to the type of trading they handle. Industrial Traders will buy your silver, uranium, metal and wooden planks whilst Combat traders will buy your weapons. Silver can be found like most resources scattered around the map including where your colonists land, in big quantities. Once you have collected the maps silver, the only way to get more silver is to sell other resources or from incidents. Template:Clr

Metal

Steel

Metal is the main resource used for construction, it is heavily depended on resource. Metal will appear in different amounts around the map including where your colonists' drop ships land. Metal can also be mined from minerals which are found in mineral veins in the mountains. Industrial traders will also buy and sell metal. Incidents will also see that extra metal reaches the map. Template:Clr

Stone

Stone

Stone is produced from rock rubble that is crafted on a Stonecutter's table. Right click the table, click 'Bills' and use the + and - buttons to set how many times you want stone blocks to be crafted. You must have a colonist selected to perform 'crafting' in the Overview menu. Template:Clr

Logs

Logs are gathered from oak trees using the Chop wood command. Logs are used to build wooden walls, which transmit power, and wood flooring.

Template:Clr

Medikits

Used to heal colonists.

Medikits can be traded for profit or healing colonists and prisoners (if allow medicine is selected in the prisoner tab) When used it gives an increase chance of Good Treatment given to the target person whereas no medicine means a 100% chance of Bad Treatment. Template:Clr

Not yet used

Uranium

Supposed to be used in reactors.

Uranium can only be traded for profit. Template:Clr


Shells

Supposed to be fired by cannons.

Shells can only be traded for profit. Template:Clr

Missiles

Missile Icon.png

Supposed to be fired by missile launchers.

Missiles can only be traded for profit. Template:Clr