Difference between revisions of "Template:Ticks"
Jump to navigation
Jump to search
m (Testing) |
m (Testing) |
||
Line 1: | Line 1: | ||
− | <includeonly> | + | <includeonly> |
− | + | {{#if: {{{ticks|}}}| | |
+ | ;{{H:title|link=no|HOVERTEXT|Warm-Up}} | ||
+ | :{{{ticks|}}} ticks ({{ #expr: ({{{warmup|}}}/60)round2}} sec.) }} | ||
+ | </includeonly> | ||
<noinclude> | <noinclude> | ||
{{{{BASEPAGENAME}}/doc}} | {{{{BASEPAGENAME}}/doc}} | ||
[[Category:Templates|Main]] | [[Category:Templates|Main]] | ||
</noinclude> | </noinclude> |
Revision as of 01:42, 11 October 2014
Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.
Usage
- Specify the time in ticks
- Time in seconds or minutes is automatically calculated and added after the time in ticks.
{{ticks|time in ticks}}
Examples
Example 1
The Great Bow has a cooldown period of {{ticks|255}}, making it rather slow for a ranged weapon.
The Great Bow has a cooldown period of
, making it rather slow for a ranged weapon.
Example 2
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.
There are
in one game hour, so one game day consists of
.
Choosing minutes vs. seconds
If you specifically want to show ticks converted to minutes or seconds, you can use Template:Ticks/seconds or Template:Ticks/minutes directly
Template family
- Template:Ticks
See also: