Difference between revisions of "Internal version/0.0.330"
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Revision as of 17:42, 16 February 2015
Internal version 0.0.330 was released on January 22, 2014.
Bug Fixes
- Fixed some deep bugs in hard-case stockpiling (e.g. dropping food in a sealed room packed with food).
Changes
- Adaptive tutor now saves its estimates of the player’s knowledge as a separate file that will persist between games. Delete Knowledge.xml (in savegames’ parent folder) to reset it.
- Returned adaptive tutor and reworked the internal numbers to all be percentages.
- Major optimizations on the algorithm for regenerating rooms. Will help during mining.
- Deconstructing is now done by designating a target, which the colonists go deconstruct.
Additions
This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for i.