Difference between revisions of "Cloth"
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m ((Bot) XML data extraction: All resource values) |
m ((Bot) XML data extraction: Update to Alpha 10) |
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Line 17: | Line 17: | ||
| selectable = true | | selectable = true | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | thing class = | + | | thing class = ThingWithComps |
| use standard health = true | | use standard health = true | ||
+ | | max health base = 100 | ||
+ | | use hit points = true | ||
| deterioration rate base = 2 | | deterioration rate base = 2 | ||
| flammability base = 1.0 | | flammability base = 1.0 | ||
| market value base = 1.5 | | market value base = 1.5 | ||
− | | max | + | | max hit points base = 100 |
}} | }} | ||
{{Info|Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).}} | {{Info|Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).}} |
Revision as of 19:38, 15 April 2015
Cloth
Cloth woven from organic fibers.
Base Stats
- Deterioration Rate
- 4
- Flammability
- 1.2
- Market Value
- 1.5
- Mass
- 0.026
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0
- Armor - Heat
- ×0.18
- Armor - Sharp
- ×0.36
- Flammability
- ×1.2
- Insulation - Cold
- ×18
- Insulation - Heat
- ×18
- Max Hit Points
- ×1 ... further results
Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).