Difference between revisions of "Modding Tutorials"

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m (→‎Custom code: Added "Decompiling source code" tutorial link)
(Changed layout to Introduction / XML tutorials / C# tutorials with sub-levels of difficulty)
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==Table of contents==
 
==Table of contents==
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===Introduction===
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* [[Modding Tutorials/Folder structure|Exploring the Folder Structure]]
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* [[Modding Tutorials/Mod folder structure|Mod Folder Structure]]
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===XML tutorials===
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=====The Basics=====
  
 
* [[Modding Tutorials/Getting Started|Getting Started]]
 
* [[Modding Tutorials/Getting Started|Getting Started]]
 
===The Basics===
 
 
* [[Modding Tutorials/Items|Items]]
 
* [[Modding Tutorials/Items|Items]]
 
* [[Modding Tutorials/Flooring|Flooring]]
 
* [[Modding Tutorials/Flooring|Flooring]]
 
* [[Modding Tutorials/Weapons|Weapons]]
 
* [[Modding Tutorials/Weapons|Weapons]]
 
* [[Modding Tutorials/Furniture|Buildings and Furniture]]
 
* [[Modding Tutorials/Furniture|Buildings and Furniture]]
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** [[Modding_Tutorials/Smelter|Creating a Smelter]]
 
* [[Modding Tutorials/Plants|Plants]]
 
* [[Modding Tutorials/Plants|Plants]]
 
* [[Modding Tutorials/Food|Food]]
 
* [[Modding Tutorials/Food|Food]]
 
* [[RecipeDef|Recipes Definition]]
 
* [[RecipeDef|Recipes Definition]]
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* [[Modding_Tutorials/Sounds|Sounds]]
  
===Buildings===
+
===C# tutorials===
* [[Modding_Tutorials/Smelter|Creating a Smelter]]
 
 
 
===Sounds===
 
* [[Modding_Tutorials/Sounds|Creating Sounds]]
 
 
 
===Custom code===
 
 
* [[Modding_Tutorials/Decompiling source code|Decompiling source code]]
 
* [[Modding_Tutorials/Decompiling source code|Decompiling source code]]
 
* [[Modding_Tutorials/Writing custom code|Writing Custom Code]]
 
* [[Modding_Tutorials/Writing custom code|Writing Custom Code]]

Revision as of 16:44, 11 July 2015

This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.

In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.

Table of contents

Introduction

XML tutorials

The Basics

C# tutorials