Difference between revisions of "Modding Tutorials"
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(Changed layout to Introduction / XML tutorials / C# tutorials with sub-levels of difficulty) |
(Added See also for Category:Defs, removed RecipeDef link) |
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* [[Modding Tutorials/Plants|Plants]] | * [[Modding Tutorials/Plants|Plants]] | ||
* [[Modding Tutorials/Food|Food]] | * [[Modding Tutorials/Food|Food]] | ||
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* [[Modding_Tutorials/Sounds|Sounds]] | * [[Modding_Tutorials/Sounds|Sounds]] | ||
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* [[Modding Tutorials/Assembly Modding Example|Example: Assembly Modding]] | * [[Modding Tutorials/Assembly Modding Example|Example: Assembly Modding]] | ||
+ | ==See also== | ||
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+ | * [[:Category:Defs|List of Defs]] | ||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
Revision as of 17:27, 11 July 2015
This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.
In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.