Difference between revisions of "Modding Tutorials"

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# [[Modding Tutorials/Folder structure|Exploring the Folder Structure]]
 
# [[Modding Tutorials/Folder structure|Exploring the Folder Structure]]
 
# [[Modding Tutorials/Mod folder structure|Mod Folder Structure]]
 
# [[Modding Tutorials/Mod folder structure|Mod Folder Structure]]
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# [[Modding Tutorials/Recommended software|Recommended Software]]
  
 
===General modding===
 
===General modding===
  
 
* [[Modding Tutorials/Testing mods|Testing Mods]]
 
* [[Modding Tutorials/Testing mods|Testing Mods]]
* [[Modding Tutorials/Recommended software|Recommended Software]]
 
  
 
===XML tutorials===
 
===XML tutorials===

Revision as of 15:36, 12 July 2015

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Modding Modding Tutorials

This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.

In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.

Table of contents

Introduction

  1. Installing Mods
  2. Exploring the Folder Structure
  3. Mod Folder Structure
  4. Recommended Software

General modding

XML tutorials

Basic
Advanced

C# tutorials

See also