Difference between revisions of "Modding Tutorials/Recommended software"
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Whichever IDE you choose, make sure it's capable of compiling for .NET Framework 3.5. If you for whatever reason don't have this framework installed, you can download it [https://www.microsoft.com/en-us/download/details.aspx?id=21 here].<br/><br/> | Whichever IDE you choose, make sure it's capable of compiling for .NET Framework 3.5. If you for whatever reason don't have this framework installed, you can download it [https://www.microsoft.com/en-us/download/details.aspx?id=21 here].<br/><br/> | ||
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+ | =Additional C# Software= | ||
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+ | Besides your IDE it's strongly recommended to install the following program for C# coding:<br/> | ||
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+ | * [http://ilspy.net/ ILSpy] = Software which is capable of [[Modding Tutorials/Decompiling source code|decompiling source code]], which is very useful in Rimworld modding.<br/><br/> | ||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
Revision as of 15:50, 12 July 2015
What you'll learn
This tutorial lists a few programs you could use to edit XML and C# code.
XML Code Editors
Basic Editors
Just about any text editor can write XML code, but as a modder you will want to at the very least see when you forgot closing brackets, a closing tag and other syntax errors.
Notepad doesn't do this, so if you're even somewhat serious about modding, the following software will help you immensely:
- Notepad++ = Has well implemented auto-completion and a very customizable user interface. Can be used to write both XML and C# code, although C# software usually has its own text editor;
- Programmer's Notepad = More lightweight with a less cluttered interface than Notepad++, also capable of editing both XML and C# code;
- XML Notepad = XML-oriented editor with a lot of features you will most likely never use in Rimworld modding.
Advanced Editors
There's many editors out there specifically made for XML code. Because Rimworld uses XML in a very simple way, advanced code editors are rarely needed. In case you're ever in need of one, however, the following ones might help:
- XPontus = Has a tree view and is capable of checking XML for errors, fixing tabs and creating schema's detailing every tag's data types;
- XMLGrid = Capable of validating XML and turning it into Excel Spreadsheets, XSD Charts and an online table detailing each tag of a certain type and its contents.
IDE's
C# code is best edited in an IDE (Integrated Development Environment) to make the process of editing code, managing a solution's content and compiling its projects both easier and faster. Any IDE for C# will probably work just fine, so here's a list of suggested editors:
- Visual Studio = Very extensive IDE with paid, trial and free versions. Any of these versions will work, so you might as well take the latest free version;
- MonoDevelop = Free, cross-platform IDE with customizable user interface. Has support for C# as well as some other languages you won't need for Rimworld;
- SharpDevelop = Free IDE specifically made for C#.
Whichever IDE you choose, make sure it's capable of compiling for .NET Framework 3.5. If you for whatever reason don't have this framework installed, you can download it here.
Additional C# Software
Besides your IDE it's strongly recommended to install the following program for C# coding:
- ILSpy = Software which is capable of decompiling source code, which is very useful in Rimworld modding.