Difference between revisions of "Internal version/0.1.332"
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− | '''Internal | + | {{ VersionFrame | Version = 0.1.332 | Description = '''Internal Version 0.1.332''' was released on January 24, 2014. |
− | + | | Body = <noinclude>{{Version}}</noinclude> | |
− | = | + | | Installation = |
− | + | | Changes = *Created a consistent PathMode system to explicitly handle the difference between pathing to a square and pathing to adjacent to a square or thing, in all methods and interfaces that handle finding paths or checking reachability. Ambiguity between these was causing subtle bugs. | |
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− | *Created a consistent PathMode system to explicitly handle the difference between pathing to a square and pathing to adjacent to a square or thing, in all methods and interfaces that handle finding paths or checking reachability. Ambiguity between these was causing subtle bugs. | ||
*Integrated Ricardo’s new menu background screen. Not animated yet, but you get the idea. | *Integrated Ricardo’s new menu background screen. Not animated yet, but you get the idea. | ||
*You now start with three guns, to alleviate problems with early-battle balance. The battles are supposed to get harder as you go along, not easier. | *You now start with three guns, to alleviate problems with early-battle balance. The battles are supposed to get harder as you go along, not easier. | ||
− | + | | NewContents = | |
− | = | + | | Bugfixes = Performance optimizations and a worryingly large number of bugfixes. |
− | + | | Hotfixes = | |
− | + | }} | |
− | [[Category: | + | <noinclude>[[Category:Internal_versions]]</noinclude> |