Difference between revisions of "Max Hit Points"
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m (Jimyoda moved page Max Health to Max Hit Points: Objects previously had 'max health' but was changed to 'max hit points'.) |
(Updated description.) |
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Line 5: | Line 5: | ||
| round value = true | | round value = true | ||
| to string style = FloatZero | | to string style = FloatZero | ||
− | | description = The maximum | + | | description = The maximum hit points of an object. This represents how much damage it can take before being destroyed. |
}} | }} |
Revision as of 01:57, 1 August 2016
"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Max Hit Points is a stat: The maximum hit points of an object. This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.