Difference between revisions of "Bluefur"

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(Added info.)
Line 18: Line 18:
 
| thing class = ThingWithComponents
 
| thing class = ThingWithComponents
 
| armor - blunt factor = 1.5
 
| armor - blunt factor = 1.5
| armor - electric factor = 4
+
| armor - electric factor = 4.0
 
| armor - heat factor = 1.7
 
| armor - heat factor = 1.7
 
| armor - sharp factor = 1.5
 
| armor - sharp factor = 1.5
 
| beauty base = -30
 
| beauty base = -30
| insulation - cold factor = 1.5
+
| insulation - cold factor = 1.0
| insulation - heat factor = 1.5
+
| insulation - heat factor = 1.0
 
| market value base = 3.5
 
| market value base = 3.5
| market value factor = 1.29
+
| market value factor = 1.3
 
| max hit points base = 100
 
| max hit points base = 100
 
}}
 
}}
  
 
{{Info|'''Muffalo leather''' is produced when a [[Overview#cook|cook]] butchers a [[muffalo]] at a [[butcher table]].}}
 
{{Info|'''Muffalo leather''' is produced when a [[Overview#cook|cook]] butchers a [[muffalo]] at a [[butcher table]].}}

Revision as of 12:51, 26 August 2016

Bluefur

Bluefur b.png

The furry pelt of muffalo. Recognizable by its distinctive blue tint. Good at temperature regulation in cold climates.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
2.3
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Flammability
×1
Insulation - Cold
×20
Insulation - Heat
×16
Max Hit Points
×1.3
... further results

Muffalo leather is produced when a cook butchers a muffalo at a butcher table.