Difference between revisions of "Orassans (mod)"

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Update: You can now start as an Orassan Enclave (similar to starting as Tribals); all your starting colonists will be Orassans instead of humans if you do this!
 
Update: You can now start as an Orassan Enclave (similar to starting as Tribals); all your starting colonists will be Orassans instead of humans if you do this!
 +
 
Update 2: Now with EPOE! (Patch)
 
Update 2: Now with EPOE! (Patch)
 +
 
Update 3: Now with Combat Realism! (Patch)
 
Update 3: Now with Combat Realism! (Patch)
 +
 
Update 4: Spacecats have been buffed
 
Update 4: Spacecats have been buffed
 +
 
Update 5: Added Cat helmets
 
Update 5: Added Cat helmets
 +
 
Update 6: Added Cat Armor + tweaks
 
Update 6: Added Cat Armor + tweaks
 +
 
Update 7: Cat weaponry added
 
Update 7: Cat weaponry added
 +
 
Update 8: Added Cat backstories
 
Update 8: Added Cat backstories
 +
 
Update 9: Added Cat LMG
 
Update 9: Added Cat LMG
 +
 
Update 10: New Backstory and fixes
 
Update 10: New Backstory and fixes
 +
 +
Update 11: New Storyteller (Note: To streamline updating you must now download patches instead of standalone versions for other mods.)
 +
 
Update 12: New Backstory. Fixes.
 
Update 12: New Backstory. Fixes.
Update 11: New Storyteller (Note: To streamline updating you must now download patches instead of standalone versions for other mods.)
 

Revision as of 23:52, 2 September 2016

Orassans1.png

Current Version: A14

Requires CCL?: Yes


Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not tolerate kidnapping their people and they may be upset due to you encroaching on their territory.


Coding thanks to 1000101 and Mrofa

XML advice from Shinzy


This can be included in modpacks. (So long as I am credited twice.)

Derivatives are not allowed.


Update: You can now start as an Orassan Enclave (similar to starting as Tribals); all your starting colonists will be Orassans instead of humans if you do this!

Update 2: Now with EPOE! (Patch)

Update 3: Now with Combat Realism! (Patch)

Update 4: Spacecats have been buffed

Update 5: Added Cat helmets

Update 6: Added Cat Armor + tweaks

Update 7: Cat weaponry added

Update 8: Added Cat backstories

Update 9: Added Cat LMG

Update 10: New Backstory and fixes

Update 11: New Storyteller (Note: To streamline updating you must now download patches instead of standalone versions for other mods.)

Update 12: New Backstory. Fixes.