Difference between revisions of "Smokeleaf joint"
(Updated parameters.) |
|||
Line 5: | Line 5: | ||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_StackCount | | graphic class = Graphic_StackCount | ||
− | | graphic path = Things/Thing/Drug/ | + | | graphic path = Things/Thing/Drug/Joint |
− | | label = | + | | label = smokeleaf joint |
− | | parent name = | + | | market value base = 14 |
+ | | max hit points base = 50 | ||
+ | | max num to ingest at once = 1 | ||
+ | | nutrition base = 0 | ||
+ | | parent name = MakeableDrugBase | ||
| path cost = 15 | | path cost = 15 | ||
+ | | preferability = | ||
| resource readout priority = Last | | resource readout priority = Last | ||
| rotatable = false | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| social properness matters = true | | social properness matters = true | ||
+ | | sound eat = | ||
| stack limit = 400 | | stack limit = 400 | ||
+ | | taste = | ||
+ | | tech level = neolithic | ||
| thing class = Drugs | | thing class = Drugs | ||
| ticker type = | | ticker type = | ||
− | | | + | | use hit points = true |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| work to make base = 4 | | work to make base = 4 | ||
− | + | <!-- | |
− | + | - Drug Parameters --> | |
− | | | + | | addictiveness = 0.013 |
− | | | + | | blood filtration factor = |
− | | | + | | blood filtration offset = |
− | | | + | | blood pumping factor = |
− | | | + | | blood pumping offset = |
− | | | + | | breathing factor = |
− | + | | breathing offset = | |
− | | | + | | consciousness factor = |
− | | | + | | consciousness offset = -0.30 |
− | | | + | | drug category = social |
− | | | + | | global work speed offset = |
− | | | + | | hearing factor = |
− | | | + | | hearing offset = |
− | | | + | | hunger factor = 1.3 |
− | + | | hunger offset = | |
− | | | + | | is pleasure drug = false |
− | | | + | | joy kind = chemical |
− | | | + | | joy offset = 0.80 |
− | | | + | | manipulation factor = |
− | | | + | | manipulation offset = |
− | | | + | | metabolism factor = |
− | | | + | | metabolism offset = |
− | | | + | | moving factor = |
− | | | + | | moving offset = -0.30 |
− | | | + | | pain factor = -0.20 |
− | | | + | | pain offset = |
− | | | + | | rest factor = |
− | | | + | | rest offset = -0.10 |
− | | | + | | sight factor = |
− | | | + | | sight offset = |
− | | | + | | talking factor = |
− | | | + | | talking offset = |
− | | | ||
− | |||
}} | }} |
Revision as of 21:23, 3 September 2016
<ul><li>"social" is not in the list (None, Medical, Social, Hard, Any) of allowed values for the "Drug Category" property.</li> <!--br--><li>"chemical" is not in the list (Chemical, Gluttonous, Meditative, Social, Gaming_Dexterity, Gaming_Cerebral, Television, Telescope, Reading, HighCulture) of allowed values for the "Joy Kind" property.</li> <!--br--><li>"neolithic" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>Template:Pleasurable Drug
Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus, and slows movement. Smokeleaf use can produce a dependency. Can be produced without equipment, at a crafting spot.