Difference between revisions of "Heater"

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(Added note about light)
(The heater uses 175W instead of 100W)
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| height = 1
 
| height = 1
 
| hp = 100
 
| hp = 100
| power = 100
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| power = 175
 
}}
 
}}
{{Info|The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 10 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold [[biomes|biome]], such as the Tundra, the heater is a necessity for any base.
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{{Info|The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 18 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold [[biomes|biome]], such as the Tundra, the heater is a necessity for any base.
  
 
In addition to providing heat, the heater will illuminate a small area surrounding it with red light. }}
 
In addition to providing heat, the heater will illuminate a small area surrounding it with red light. }}
  
 
{{nav|temperature}}
 
{{nav|temperature}}

Revision as of 11:54, 8 October 2016

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Template:Item infobox The heater is used to raise the temperature of a room. It has two states of power consumption: low and high. In its low state, the heater produces no heat but still requires 18 W. It can be used to raise the temperature of a room to a comfortable 20 degrees Celsius (room temperature) in the winter or create a walk-in heat trap for your foes. In any cold biome, such as the Tundra, the heater is a necessity for any base.

In addition to providing heat, the heater will illuminate a small area surrounding it with red light.