Difference between revisions of "Hunt"
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(Noted that hunters require ranged weapon.) |
Thundercraft (talk | contribs) (Why they shoot from a safe distance, capitalization fix) |
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Hunters only hunt when equipped with a ranged weapon. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them. | Hunters only hunt when equipped with a ranged weapon. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them. | ||
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+ | Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn [[Mood#Extreme break| manhunter]] and try to retaliate. | ||
Once a hunter's target is downed, they will finish it off at point-blank range. | Once a hunter's target is downed, they will finish it off at point-blank range. | ||
− | {{asof|A14}} | + | {{asof|A14}} projectiles fired by hunting colonists no longer intercept random targets. |
<noinclude> | <noinclude> |
Revision as of 02:59, 15 December 2016
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Used to mark animals to be hunted by hunters.
Hunters only hunt when equipped with a ranged weapon. Certain animals will typically retaliate when harmed. When such animals are marked for hunting, a notice will appear, indicating that the player may want to avoid hunting them.
Hunters are coded to shoot marked animals from a considerable distance. This is done to minimize the risk of injury should it turn manhunter and try to retaliate.
Once a hunter's target is downed, they will finish it off at point-blank range.
As of version 0.14.1234 (15 July 2016) projectiles fired by hunting colonists no longer intercept random targets.