Difference between revisions of "Cloth"
Jump to navigation
Jump to search
Line 34: | Line 34: | ||
| insulation - heat factor = 1.0 | | insulation - heat factor = 1.0 | ||
| work to make factor = 1.0 | | work to make factor = 1.0 | ||
+ | |mass = 0.026 | ||
}} | }} | ||
{{Info|Can be grown by planting the [[cotton plant]]. Is used for creating [[clothes]] at the [[Tailor's workbench]]. Can also be used to make [[carpets|carpet]] flooring and [[medicine]] (after being researched).}} | {{Info|Can be grown by planting the [[cotton plant]]. Is used for creating [[clothes]] at the [[Tailor's workbench]]. Can also be used to make [[carpets|carpet]] flooring and [[medicine]] (after being researched).}} |
Revision as of 08:46, 23 December 2016
Cloth
Cloth woven from organic fibers.
Base Stats
- Deterioration Rate
- 4
- Flammability
- 1.2
- Market Value
- 1.5
- Mass
- 0.026
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0
- Armor - Heat
- ×0.18
- Armor - Sharp
- ×0.36
- Flammability
- ×1.2
- Insulation - Cold
- ×18
- Insulation - Heat
- ×18
- Max Hit Points
- ×1 ... further results
Can be grown by planting the cotton plant. Is used for creating clothes at the Tailor's workbench. Can also be used to make carpet flooring and medicine (after being researched).